Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

From South Games

26
Posts
2
Topics
108
Followers
5
Following
A member registered Jun 29, 2020 · View creator page →

Creator of

Recent community posts

Thanks so much for playing the game! :)

Thanks so much for playing the game and post your feedback :)

Thank you for the kind words! We're glad you like the demo!

Thank you so much for your feedback! We're really glad you liked it.

thanks!!

Thanks for playing the Demo and posting the footage! Glad you like it :)

Thank you for trying our game, we're happy that you enjoyed it!

Thank you so much for playing the game and sharing the gameplay! The translation issues have now been resolved. :)

Thank you so much!
We're really glad you enjoyed the demo. We're working hard on the full version! :)

The translations should be working properly now! Thanks for reporting the bug.

Hey, thanks so much for giving the game a try! We really appreciate you posting the video! :)

We're looking into that, thanks for letting us know! This is a critical bug for us to fix.

Thanks for the compliment and the feedback, we're glad you enjoyed the demo.

Thanks a lot! What language did you play the game in? You might need to restart the game for some of the translations to work.

Thanks to for pointing out the bug!

(1 edit)

BELOW, RUSTED GODS


An experimental horror game where you control an operator helping an expedition through a hole descending into the unknown.

https://fromsouthgames.itch.io/below-rusted-gods




INCOMING MESSAGE FROM THE ADMINISTRATION

Attention Operator,

You have been selected to oversee a critical mission. Our team of elite soldiers is set to descend into a newly discovered abyss, believed to lead to uncharted territories beneath the earth. Your role is to monitor the soldiers' progress, ensuring their safety and collecting data.




As they venture deeper, remain vigilant and provide guidance based on their transmissions. You will have access to a status monitor, a radar, a radio to scan various frequencies, and other equipment to assist in your mission.

Be aware that communication may become sporadic as they descend. Strange anomalies have already been detected, and the nature of the abyss remains unknown.




Prepare for the unexpected and maintain operational readiness at all times. Prepare to face the unimaginable.

End of message.



Thanks for give the game a try and to find the time to post the comment and the video here! ooh and for the five stars at the end of the video :D!!!

Hey! Thanks for play! The cutscene you mention is the final "boss" of this playable build. 
And I think you mean that the second floor of the 3rd level have no save game point.

I designed it that way, and the difficulty is something that I will adjust over time with feedback.

Thanks t3zla for your feedback!!

(2 edits)

Thank you very much for taking the time!!
You gave me a lot of information.

As I mentioned on other occasions, this videos are very useful for development! =D

I am aware of most of the things you highlighted in the video, most of them are planned to develop.
Also many elements, such as the story and dialogues will be replaced.

What I want to polish at this stage is the gameplay to achieve a rewarding difficulty.


You probably already saw it, but this video explain it pertty wall.


(1 edit)

Hola, cuanto pesa el zip?
No entiendo bien si no te esta dejando subir el archivo o si tenes un error al momento de publicarlo.

Hi!! Thanks so much for playing and posting it to your YT channel!

The video helped me a lot and it is very rewarding to see how other players play!

Hi! Thanks for your interest :D

The game is still in pure development. There will definitely be lots improvements and more content.


This version is just an alpha version that seeks to get feedback on the gameplay in general, in particular the difficulty.

I try to make the game difficult, but not frustrating, rather a rewarding difficulty.

There is no way to achieve that without other people trying it and giving their opinion/feedback, bad or good.

So tl,dr the final version will be very different.

Hi! Thank you very much for playing and even more for taking the time to post a comment here!

What you say about the melee system is true, I was thinking about how to improve that mechanic and I never thought about what you mentioned, so I'm going to see  how it turns out! :)


(2 edits)

Woow You played all the levels!!

And it really helps me to see you playing through all of them.

What do you think about the difficulty?


Big big thanks!

(3 edits)



Hi!!
I'm happy to announce that ESSE PROXY released a first alpha version in Itch.io Esse Proxy.

About the project

This game has been in development for "one man team" for about a year and is expected to be released in Early Access format by the end of 2021. It has strong inspiration in game mechanics like Hotline Miami.



The Game

Fight your way between gangs, corporations, cults, and corrupt governments in a fast-paced, top-down shooter. Located in a dystopian future not so far away, Esse Proxy will take you to the center of conflicts and intrigues of a group of rebels trying to be free.

You will take the role of several characters united by a series of past and future events, each with their own abilities, strengths and weaknesses.

You will face a brutal yet strategic combat, one missed shot or one misstep can be the end for your character. 

The game offers a difficult but rewarding difficulty.

In each level you can find different secrets and unlock better (or not) weapons to useThe battles will require intense focus in a context where enemies can react in different ways, remember, a mistake can lead you to fail the mission.


Download from itch.io

DOWNLOAD


Screenshots


Other links:

Discord
Steam
Twitter