Thanks so much for playing the game! :)
From South Games
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BELOW, RUSTED GODS
An experimental horror game where you control an operator helping an expedition through a hole descending into the unknown.
https://fromsouthgames.itch.io/below-rusted-gods
INCOMING MESSAGE FROM THE ADMINISTRATION
Attention Operator,
You have been selected to oversee a critical mission. Our team of elite soldiers is set to descend into a newly discovered abyss, believed to lead to uncharted territories beneath the earth. Your role is to monitor the soldiers' progress, ensuring their safety and collecting data.
As they venture deeper, remain vigilant and provide guidance based on their transmissions. You will have access to a status monitor, a radar, a radio to scan various frequencies, and other equipment to assist in your mission.
Be aware that communication may become sporadic as they descend. Strange anomalies have already been detected, and the nature of the abyss remains unknown.
Prepare for the unexpected and maintain operational readiness at all times. Prepare to face the unimaginable.
End of message.
Hey! Thanks for play! The cutscene you mention is the final "boss" of this playable build.
And I think you mean that the second floor of the 3rd level have no save game point.
I designed it that way, and the difficulty is something that I will adjust over time with feedback.
Thanks t3zla for your feedback!!
Thank you very much for taking the time!!
You gave me a lot of information.
As I mentioned on other occasions, this videos are very useful for development! =D
I am aware of most of the things you highlighted in the video, most of them are planned to develop.
Also many elements, such as the story and dialogues will be replaced.
What I want to polish at this stage is the gameplay to achieve a rewarding difficulty.
Hi! Thanks for your interest :D
The game is still in pure development. There will definitely be lots improvements and more content.
This version is just an alpha version that seeks to get feedback on the gameplay in general, in particular the difficulty.
I try to make the game difficult, but not frustrating, rather a rewarding difficulty.
There is no way to achieve that without other people trying it and giving their opinion/feedback, bad or good.
So tl,dr the final version will be very different.
Hi!!
I'm happy to announce that ESSE PROXY released a first alpha version in Itch.io Esse Proxy.
About the project
This game has been in development for "one man team" for about a year and is expected to be released in Early Access format by the end of 2021. It has strong inspiration in game mechanics like Hotline Miami.
The Game
Fight your way between gangs, corporations, cults, and corrupt governments in a fast-paced, top-down shooter. Located in a dystopian future not so far away, Esse Proxy will take you to the center of conflicts and intrigues of a group of rebels trying to be free.
You will take the role of several characters united by a series of past and future events, each with their own abilities, strengths and weaknesses.
You will face a brutal yet strategic combat, one missed shot or one misstep can be the end for your character.
The game offers a difficult but rewarding difficulty.
In each level you can find different secrets and unlock better (or not) weapons to useThe battles will require intense focus in a context where enemies can react in different ways, remember, a mistake can lead you to fail the mission.
Download from itch.io
Screenshots
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