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FurrieBunnie

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A member registered Jun 07, 2020 · View creator page →

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Ya I was thinking that - I've been using that to link to my AWS S3 buckets for the game ZIP which was huge.  Maybe I'll just link to my server LOL, thanks!

My game is hosted on my own web server - how do I indicate that there is no downloadable content associated with the game?

Blender!

Interesting concept but I dont understand what can kill what

Ya I think one of the most satisfying things was just driving around and enjoying the "scenery" :)

Ok - new ZIP file loaded with proper starting map - you will now get the (mostly non-functional) selection menu and be able to play the level

oh my - I didnt set the starting map - sheesh - will update now, sorry!

Game link: https://catdsnny.itch.io/zombieland-heads-will-roll

This is my submission to the weekly game jam with the theme "roll".  This is a simple driving game on a large scenic map.  The goals are to get to the finish as quickly as possible, pass through all the checkpoints and hit as many zombies and barrels as possible.  I wasnt' able to complete all of the gameplay but it's basically playable.  With a little "encouragement" I might be convinced to spend more time on it.

Link to a "drivethrough" of the level:  https://www.youtube.com/watch?v=nDqw2Pkaob8&t=60s

If Mario married Flappy Bird

I'm looking to hire 4 to 5 part-time (fixed schedule) passionate game developers as founders of an indie studio.  I prefer people who can work in Eastern time zone on a daily basis; real-time collaboration with the team is key.

Roles/requirements:

Marketing/PR/Social media - Build a community during the dev cycle, perhaps some light website creative work, email blasts, working with press.

2D/3D modeler - Development of 2D sprites and 3D static and skinned mesh models.

Writer/storyboard - Creating compelling characters and stories, formulate character arc, game continuity, scripting.

Texture modeler - Development of 2D textures, normal maps, shader development.

There may be some light programming involved in any of the above, but that would be a plus and certainly not required.

jobs@furriebunnie.com