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Domi from futurerebels

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A member registered Mar 09, 2014 · View creator page →

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downloaded and played, i couldnt restart after losing and network bugged sometimes so we had to recreate lobby, but its a nice idea and i enjoyed it!!

Maybe in future you can add even more games on other tables?

Nice touch with the different interesting lose animation / sounds.

funny idea, very good execution! Got flipped twice while racing but really liked the score / current position being fixed in the windshield and being able to look in the side mirrors.

funny idea, very good execution! Got flipped twice while racing but really liked the score / current position being fixed in the windshield and being able to look in the side mirrors.

Feels like an alien with no concept of dimensionality made this, absolutely unhinged and very creative. Biggest downside is i could not get past the first corner even after 5 attempts.

Happy you enjoyed it! We onsidered not letting players put items in the air but we settled at the current way due to time limits and we didn't see big downsides other than it looking a bit funny. Thanks for playing!

Interesting twist on a platformer theme, fun as a minigame.

Thanks for your review! Yeah we've found that one in playtesting after our final upload, sadly no fix for now. It seems to be related to our tilemap overlapping with the elements, so as long as you don't place items behind grass tiles it seems to be ok.

Like i wrote on the game page, visuals and basic concept are great, execution are not up to the quality of the fun idea. Movement especially is clunky.

Very funny concept, movement is clunky but gameplay idea is fun. Please make the Fishermen pull the hook as soon as I attach to it!

Like the look and vibe of it, pressing the direction keys to start makes for a nice unified experience without needing an additional "start" button - but please include which keys to use to play the game in the description or intro screen!

Hey yeah that's it - especially while the tiles are still moving it feels like it's a delayed response. Other match 3 games solve that by showing you what you're doing 1:1 (so the tiles switch instantly) but they still wait to resolve the move until all the tiles have stopped moving. It's the illusion of instant feedback for the user while still allowing the game to flow correectly.

Incredible execution, and super cool idea of letting gametime speed up to chase high score while still respecting the 20sec limit!!


Found that Turrets are by far the best tower - got 270 with three of them at the start and just speeding up.


Would be glad if you checked out our submission - we used godot as well and struggled with Webexport so happy for every review!

Very nice vibe! Don't get too much responsiveness from pulling the tiles on mouse but otherwise great and quite polished!

cool game, i did 28 levels by farming time lmao

this pogs off

I did 11

just because windows told me it's not from a secure source - but i had the same issue in my submission https://futurerebels.itch.io/boingglog and it seems like it's annoying to "Fix" so don't mind that part :) 

Looking forward to your scoring system, maybe the harder calculations could give more points? or more points the faster you submit the answer? Will be cool!

i wON!

cool game thought it was a virus but was fun to play. would be nice to have the score at the end since i dont have time to look at my score while doing the math

You forgot to put in the win screen