Thank you for testing out the in-development game "Geisterjäger", a tiny shooter in a fantasy-medieval scenario. If you have any comments, recommendations or ideas, feel free to comment here. Any feedback is highly appreciated!
fuzzyfox
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Hi, I just wanted to try out this interesting tool on macOS (Sierra) but on startup both demo versions (0.4 and 0.5) crash directly.
Seems, some dependent libs are missing (from crash log):
Application Specific Information:
dyld: launch, loading dependent libraries
Dyld Error Message:
Library not loaded: /opt/local/lib/libidn.11.dylib
Referenced from: /private/var/folders/z_/kg_6_kb96qbdpm124s5jg4qc0000gn/T/AppTranslocation/4FF2BAA0-B43B-45F2-9081-4653AD146602/d/Pixel Proof - Pirate-1.app/Contents/Frameworks/libtwitcurl.dylib
Reason: image not found
Maybe you can fix it, as I am keen to test the tool.
Thank you for playing the game and for your feedback. I really appreciate it.
The other modes are not available at the moment, but there will be at least a time component to bring in some "hectic", variable amount of colors, also I am thinking about other ways to "disturb" the player.
Good to know, that under some circumstances it is not easy to find the starting point. I will think about making it more visible in some way.
The additional goals are a good idea I haven't thought of finally. Maybe it will work with some predefined playing fields to achieve a "final color goal" or something similar. In the next release (hopefully today or tomorrow) there will be different color sets available, as it is/was my next feature on the roadmap :)