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Gabriel Pescado

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A member registered Feb 27, 2018 · View creator page →

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Pretty fun with interesting puzzles and a cute main character.

There are worse ways to make a living... though there are also better ways...

Good work!

Glad you like it! Not the best game I ever made, but it's probably the funniest.

"i wanted to serve patrons vomit"

That's not a bad idea lol.

Thanks for the feedback! Glad you found it funny! I found them funny too.

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I love the atmosphere in this game! It also looks like it has an interesting story! Can't wait to learn more about the Freak in the Red Vest!

One thing you should work on is how Olivia interacts with items. Take this table, for example:

She automatically interacts with it when she touches it, but when I finish the dialog then turn around, she repeats the dialogue. I think it would be better if you could press a button to interact with these object, such as Right-click. It's not a problem with the letters since you pick them up and they disappear, but I could see them get annoying with permanent objects like that table that don't disappear.

Look forward to playing the next version of this game! Keep it up!

Also, I'll be sure to play your game as well!

I'm glad you enjoyed it. It was really fun to make this game. Thanks for the comment!

You can include my game, Immortal, if you want.

You can also include my game, How Far Will You Go?

I played your game again. I played through World 3. Please check your messages on Twitter. I sent you some feedback about some glitches I found in World 3.

Hey brotha! I just played through the first world of this game. I had a lot of fun! A few suggestions in case you plan to update this game later on:

1. This is a bit of a nitpick. I think it'd be cool if in the "How to Play" page, you let people use a button on the controller to exit back to the Main Menu, rather than having to use the mouse to do so.

2. Jumping is overall good, and the levels are designed well around the jump height, but the jumping could be a bit more fluid. If you want the jumping to feel top-tier, you should make it so that rather than having the character jump a fixed height every time, make it so that tapping the jump button without holding it only makes the player jump at a small height, while the player has to hold the jump button to jump at the maximum height.

3. Having a sound effect when jumping on an enemy or sliding through it would make killing enemies a bit more satisfying.

4. There was a glitch at the end of the first level. I touched the exit door from above, and it caused the character to disappear without going to the next level. I'm not sure if this happens in later levels. Entering the end door from either side works fine though.

5. How many worlds are there in total? If there are more than a few worlds in this game, you should add a save system so players who make it past the first world can exit the game and later continue from where they left off.

With all that said, I do enjoy your game a lot, and I will share it on Twitter. Hopefully I can get others to try it out. Keep up the good work!

Thanks a bunch!

I also wanted to ask you a question:

How were you able to have others play this game directly on the game's Itch page in a browser? I only know how to upload my game as a download.

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Pretty fun! If I could make a suggestion, maybe recolor the green tiles in levels (make the first level green, the second purple, the third red, etc.) for more visual variety.

Will this game be released commercially?