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GabrielitoX

13
Posts
51
Following
A member registered Jul 18, 2020

Recent community posts

In the building in front of your house, the first door to the right

I really like your work, but I can't say I'm not disappointed. I don't see much reason to restart the game. It's even weirder after playing this version and noticing how similar it is to the previous one. Even then, I enjoyed the new alpha; it has a lot of potential. It looks a lot more cohesive too. I'm gonna just stop following the development, though. It's frustrating how little progress there is. I can't imagine how it is for Zoctongo; he must feel pretty bad for himself. I hope you someday get to end some project. (Gotta say I deeply appreciate all the free experiences Zoctongo released in the past. Man, the only thing I want is to bang the landlady 😩)

#1 Pls 🥺

Nice game :) Really frustrating :)

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In the end, I think I ended the game. Had to continue from an autosave after trying to go through the vines, and I got loaded directly in the credits. Thanks a lot for listening, love you both (because I left out one of the members of the team in the previous comments, sowwy).
Now I can rate the game confidently.

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I tried the debug versions that you uploaded. I'm grateful that you are trying to fix the game so quickly, really commendable. For a second, I thought that the crashes were intended and this was either an ARG or a super abstract artistic representation of some kind of disease.

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A natural step up for miziziziz and his games. Really good :D, but I had a couple crashes, one occurred just as I pressed enter to pass through the vines after giving the rotten girl three ingredients. The enemy AI had its quirks but I suppose the dev already knows that, I'm talking about getting stuck at the doors sometimes. The only other complaint I can make is that the text goes way too fast for a non-native speaker. I can read it twice, but the pace gets hurt by that. Over everything else, what I loved was the new movement mechanics and the reloading. Mastering both was super satisfying. Nice graphics, nice mechanics, nice story, great experience. I'll be waiting, no matter how much, if it means I'll play something as wonderfull again.

Edit: The crashes seem to occur when I press enter as it is prompted, except when talking to the rotten girl. It happens every time I die. That makes this game really hardcore. Edit 2: It happened again, this time I just got into an elevator following the normal game flow. Still couldn't finish the game

I found a problem. It's not a glitch, but if you trap the enemy and then you get lost in the map it becomes really difficult to find your target. I've been here minutes now trying to find her. I admit it i'm kinda dumb.

Really nice game. I'm way too stupid for this kind of games, but it looks, sounds and plays perfectly so good job! Will you make a video devlog of this this gamejam?

What the fuck happened in your childhood that made you think free game creators owe you exactly what you want. This man can do whatever. If you wanna add anything to the conversation, be polite mf.

Buen  intento de primer juego. Lamentablemente si se critica de forma objetiva es horrendo. Para una siguiente Jam intenta hacer que el tema afecte en algo que no sea solo estético, porque que la espada sea mas larga mucho el gameplay no cambia.

El detalle de que solo se pueda cerrar con alt f4 o de otra forma me encanto.

Recomiendo no tocar este juego. En todo aspecto decepciona. Esperaba poco y aun así. Los comentarios son engañosos, los gráficos no son bonitos. Mas bien son un colage de material sacado de internet sin un sentido de la estética. A pesar de todo se hizo un esfuerzo y lo valoro, es mejor hacer algo que nada.