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Brian Mackenzie

23
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1
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A member registered Mar 28, 2018 · View creator page →

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This game made me feel emotions that I cannot describe. God Bless.

He is an almighty lizard king!

I love the character designs! Zipper is my favorite.  What a good frog.

Wren is so dreamy <3<3<3

Leonidas is very cute

I like the lizard at the top that changes the lever when you go up or down

Was going to make my pet lizard, but made a neat radioactive lizard instead.  Very neat!

I like the lizard, the red boys are SCARY

Thanks for playing! The visual clarity is definitely something to work on for next time, as well as a longer game.  My last jam game was too long so hopefully, my next one will come out just right!

Thanks for playing!

It's a little hard to tell visually but when you move up one lane, all the lanes move down with their cars and a new lane is added on top. So if you move up twice, you're in the original third lane, and two new lanes are above you.

Definitely something I would want to rework visually if I keep working on it

We had a similar idea for this jam.  I really love your take on it, fun game :)

I love the aesthetic, and the mechanic for changing colors! Fun gameplay too, the only issue I noticed is sometimes the last enemy or two in a wave seemed to take a while to find me.

Cute ducks! I love the aesthetic.  Pretty fun, though I did get stuck in place a couple times. 

Pretty addicting game, I kept getting caught by the chickens :(.  The only thing I noticed is that if you get the shrink ray too many times Weewit becomes really hard to see, which makes avoiding things pretty tricky!

Really fun concept.  It controls well and figuring out the puzzles for the first time made me feel pretty big brain, which is always the mark of a good puzzle.  I think if you add some tougher levels you'd have a super neat game here. 

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Really polished game, plays great.  I feel bad for the poor kerboblins though :(

I think this game could benefit from a small explanation of the controls at the beginning (for anyone wondering, it's up arrow key to shoot).  It works well once I figured out how to shoot though!

This game plays super well, and I think the fuel mechanic really helps it hit a good level of difficulty.  Not sure if it quite hits the theme though.

Pretty neat concept! Moving the boxes around works really well, but sometimes the character doesn't seem to jump right.  I feel this could be a really cool larger project if you plan to work on it more. 

The YouTube comment one stumped me for a couple tries until I saw the scrollbar. Pretty fun game! It would be cool if it weren't possible to get repeated too close together.  Art is very charming.  

Love the aesthetic! I think A few sound effects would really take it to the next level, if you plan to work on it more. The merging would be super satisfying if there were a little slime sound effect to go with it.  

Really fun gameplay.  I feel like you could make the difficulty ramp up a bit faster (it took a long time before I was really at any risk of losing), but the core mechanic of merging blocks to shoot is really satisfying. 

Thanks for playing! We definitely struggled with the user experience and ran out of time before we could polish it up.  We are working on a new build to post after the jam to address those issues.