Hi! Many thanks for the report. I will look into the door issue. Meanwhile I suggest not to close the door as there is no need for it for now (who knows later!)
As a hint, search for the entire house if something new appeared to pickup or has changed to progress to the next loop, or maybe you already it again, so you can loop again. There will be visual hints, music, etc
Good luck!
Nightwolf Games
Creator of
Recent community posts
Hey everyone!
It’s finally time—Perpetuo is now live on Itch.io! This has been a passion project, blending my love for psychological horror and good old-fashioned gameplay. If you're into unsettling atmospheres, cryptic puzzles, and exploring the darker corners of guilt and memory, this one’s for you.
What’s the game about?
In Perpetuo, you’ll step into a looping apartment that twists and transforms with every cycle. It’s not just about survival—it’s about confronting the truth you’ve been avoiding.
Why should you check it out?
- Evolving Environment: The apartment changes with every loop, becoming more hostile and surreal.
- Storytelling: Dive into Isobel’s cryptic diary and piece together her connection to the cult, the Guardian, and your own guilt.
- Puzzles: Every loop has it´s own twist..
- Atmosphere: It’s not a jumpscare fest. The fear creeps in, slowly.
Available now with a 50% launch discount! I wanted to make this accessible to as many horror fans as possible, so I’ve put the game on sale to celebrate the release. Check it out, and if you enjoy it, I’d love to hear your thoughts—good or bad. Your feedback means everything to me!
Link: https://gamesnightwolf.itch.io/perpetuo (Don’t forget to wishlist it if you can’t dive in right away or try the demo!)
Thank you for supporting indie horror—it’s a niche, but it’s one where creativity and storytelling can thrive. Let me know what you think, share your screenshots, or just say hi!
Let’s see if you can make it out of the loop...
Cheers, Nacho
Patch Notes - Halloween Update 🎃
Happy Halloween! This spooky season brings more than just tricks and treats; we're thrilled to introduce a series of updates and fixes to enhance your experience in Road to Hollow Hills. We updated the game trailer as it will show more closer the new levels contained in the demo. Here’s what’s new since our last update:
New Trailer:
Gameplay Improvements
- Intro Motorbike Level Restored: Revamped and ready for the ride! Start your journey in true style.
- National Park Update: The second visit to the National Park now features a thrilling storm, heightening the atmosphere and challenge.
Combat & Animation Adjustments
- Revised Enemy Attack Animations & Behavior: Enemies now feel more dynamic and challenging, with smoother animations and refined attack patterns.
- Fixed Unique Enemy Spawns: Addressed issues with certain unique enemies not spawning correctly.
- Kick Adjustment: Kicks now use melee damage instead of weapon damage.
- Fixed Aiming Animations: Corrected some aiming animations for a more fluid targeting experience.
Character Updates
- New Female Dryad Voices: Added multiple new voice lines for female Dryads, increasing their immersion and distinctiveness.
- Updated John’s Head Model: Enhanced visuals for John's character head model. Is pretty much WiP, but we wanted to have it included in this patch.
- John’s Facial Animations: John's face now animates during attacks, adding more life and personality to his combat moves.
Bug Fixes
- Lumberjack House Fix: Prevented players from breaking out of bounds behind the lumberjack's house.
- General Settings Window: Corrected several input issues.
- Resolution & Fullscreen/Window Mode: Resolved issues affecting display settings.
- Mouse Input for Jacket Selection: You can now use the mouse to select jackets.
And for the people who played the old demo, this is a wonderful moment to play the updated demo, with new content which was released on March of this year.
We hope you enjoy these changes and have a hauntingly good time exploring Road to Hollow Hills this Halloween! Stay tuned for more updates and, as always, let us know your feedback.
As new patch 091f3, still looking brave souls to play the game and get feedback!
Also, did you know, it also available on Steam: https://store.steampowered.com/news/app/1345270/view/5922868739492728828
Cheers!
Hey everyone,
We're thrilled to announce the latest update for the Road to Hollow Hills demo! As a small indie developer, we genuinely value your gameplays and feedback, so please keep them coming.
As we are preparing a new trailer to show the updated content, check the trailer:
So, what exactly is Road to Hollow Hills? It's an immersive adventure survival-horror RPG that promises to keep you on the edge of your seat. Prepare to embark on a journey filled with exploration through eerie environments, mind-bending puzzles to solve, intense monster battles, and character progression that allows you to become stronger and more resilient. In essence, it's an adrenaline-pumping experience that will keep you hooked from start to finish.
Plus a great music. I promise!
The game can be found here:
https://gamesnightwolf.itch.io/road-to-hollow-hills
And also can be accessed on steam. We have a couple of keys for anyone willing to provide good feedback. Thank you very much!
Check it out the demo, we are waiting to you!
Congrats for the winners!
Only thing missing, is really a review where possible (as in a game in development, this is really pretty important and, as to be honest, only numbers don't help that much) Also agree about not able to have a free demo to try it and to be mandatory for the next one. Many of the games had no free version to try on the Bundle, so how you can really put numbers of review that? :/
Ah by the way, in RTHH, demo you just don't wander in the woods. Try it a little bit, give it a try more than 5 minutes ;)
Hey there. We will love to see more gameplay for our demo Road to Hollow Hills, so you might also try it :)
https://gamesnightwolf.itch.io/road-to-hollow-hills
It can provide one hour, two hours of gameplay.
Take care!