Thanks for playing! That's not a bad idea, they're prototype assets so they've definitely got the potential to improve.
GarfGameDev
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A member registered May 29, 2021 · View creator page →
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A small little showcase of using the MVC design and working with scriptable object in Unity
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Rubber Duck Bathtub Rescue jam comments · Replied to FatiguedFox in Rubber Duck Bathtub Rescue jam comments
Rubber Duck Bathtub Rescue jam comments · Replied to InTheWall in Rubber Duck Bathtub Rescue jam comments
Rubber Duck Bathtub Rescue jam comments · Replied to Samalander in Rubber Duck Bathtub Rescue jam comments
Rubber Duck Bathtub Rescue jam comments · Replied to SRWGShinyo in Rubber Duck Bathtub Rescue jam comments
Rubber Duck Bathtub Rescue jam comments · Replied to RGeeK in Rubber Duck Bathtub Rescue jam comments
Loved your use of the limitation here, the fact that the bubbles double as both your health and ammo is brilliant!
Although I've noticed that if you manage to survive an attack from an enemy with 0 bubbles remaining you're kind of out of options. Unless there's an ammo pickup I missed the only thing I could really do is just run into the enemy and die.
Bubble Skull: Rise of Crow Beard jam comments · Posted in Bubble Skull: Rise of Crow Beard jam comments
Rubber Duck Bathtub Rescue jam comments · Replied to YourPalRob in Rubber Duck Bathtub Rescue jam comments
Rubber Duck Bathtub Rescue jam comments · Replied to Xanderwood in Rubber Duck Bathtub Rescue jam comments