Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

GarrettAelito

4
Posts
48
Following
A member registered Oct 26, 2022

Recent community posts

(1 edit)

I like the needed buff to Cristina... But she still feels very underpowered and I only find her finishing off at most a few prey even when I start with her as my favorite pred.

I think she could be significantly improved by:

1. Double the digestion resistance of prey cards that have resistance. Or perhaps a bit more.

2. Decrease the health of prey cards that have resistance. Maybe by a third? Or half? I don't know, I'm no numberologist, lol.

Together, those would give more of a benefit to using Cristina, as opposed to just shoving the resistant prey into a pred with tons of acid damage who can finish them off in a single turn anyway (like a levelled-up Gianni).

It would be nice to have the redraws you get from Juno usable as redraws for either your hand or for the prey, would make for a lot less wasted hand-draws later in the game.

(2 edits)

Cristina feels really underpowered currently (v0.2.1). She may only cost 1 energy, but she only gains 1 digestive power per upgrade, and only has space for 3 prey at max level. The most she ever has a chance to digest, even with Charlotte boosts, is usually 2 or 3 prey by the end of turn 10, which makes her feel like a waste of space on the board.

She might benefit from doubling the digestive resistance of prey but halving their health. That would give her a real chance to be useful vs other preds who have digestive power that just completely outclasses her ability to ignore digestive resistance.

Another suggestion: perhaps have Juno give both Redraw and Prey Redraw, perhaps at level 2 or 3. As it is, lots of Hand Redraws get wasted trying to get a Prey Redraw to avoid wasting space in predators on the board.

266 is my best so far with v0.2.1 .