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Gate of Madness Studio

16
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10
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A member registered Sep 14, 2023 · View creator page →

Creator of

Recent community posts

Thanks! I'm glad you liked it!

And that is amazing feedback! It's great to know that my game has a positive effect on someone with ADHD! =D

LoL

Thanks! I'm glad you liked it!

Thank you very much! I'm glad you liked it!

And even happier that it inspired you in some way!

After all, that's what games are about, right? Entertain and inspire people!

Thanks for playing!

cara, não chegou nenhuma solicitação não...

vc colocou o underline no final? "@bruno.gouvea_"

Vish cara, eu não uso Telegram. =/

Tenho Discord, LinkedIn, Facebook, Instagram, Reddit, Zap, essas coisas...

Meu usuário no Discord é: aragorn171

Insta: @bruno.gouvea_

LinkedIn: https://www.linkedin.com/in/bruno-gouvea-82335937/

Fique a vontade pra me chamar em qualquer um.

Como podemos estar em contato pra conversar melhor sobre uma possível parceria? Discord?

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Achei a ideia do jogo muito interessante! Só que pra mim o início está muito difícil, e os controles não estão em teclas que facilitam a gameplay.

Acho que colocar o pulo na tecla "Espaço" em vez do "Z" já melhoraria bastante.

A questão de surfar em cima da caixa azul também está muito difícil e impreisível de executar... mesmo depois de ter conseguido realizar algumas vezes, ainda estava com muita dificuldade pra fazer... talvez congelar a rotação da caixa ajude a ficar mais fácil de executar!

O fato de estar tão díficil me fez desistir de ir até o final, mesmo tendo gastado MUITO tempo tentando passar das 2 primeiras fazes... outros players podem não tentar por tanto tempo...

No mais, é uma ideia muito boa e a arte está incrível!! Voce mesmo fez a arte ou usou assets de terceiros?

Caso vc seja o artista, dei uma olhada nos seus outros jogos e devo dizer que vc é muito talentoso no pixel art!

Eu me viro bem na engine e nos scripts desenvolvendo as mecânicas (tenho formação em desenvolvimento de software), mas na parte de de arte não consigo evoluir muito...

Você teria interesse em possíveis parcerias em projetos futuros? Meu sonho sempre foi fazer um metroidvania bem feito, e vendo seus jogos tenho a impressão que tbm é o seu objetivo! Trilhar esse caminho sozinho é bem dífícil (principalmente pra mim que não consigo me virar na arte).

Caso tiver interesse me fale! Considere dar uma olhada na minha página do itch e ver o jogo que estou fazendo! Não é um metroidvania, mas estou focando num jogo de escopo menor pra tentar começar a fazer alguma receita na Steam...

De qualquer forma, parabéns pelo jogo e pela art!

Thank you!!! =)

Thanks for playing! I'm really glad you liked it!

Yeah, the lack of a map is a recurring feedback... But it's already on my to-do list to implement before the game is released!

As for more branching paths, the problem is that the maze is generated randomly, so in some runs there will be more branches, and in others fewer... But although generally the initial path is quite linear, if you advance by a certain amount of rooms, there will be enough branches to get lost for a moment!

Thanks for the tip about this chess variant (fairy chess), I didn't know about it! Pretty crazy by the way! Isn't regular chess hard enough? LoL xD

Although it's an interesting idea to add more variation to the game, I believe I'll just keep the classic chess pieces, because they're the ones most people are familiar with, and if I need more variation I'll make some kind of upgrade to the existing pieces.

One thing I'm going to do to add content to the game is create some bosses with unique mechanics throughout the maze.

Anyway, thank you very much for the feedback! Make sure to add it to your Steam wishlist! =)

This is the kind of feedback that is great to read! I'm very happy that you enjoyed the game! Thanks for playing!

About the tutorial, it's something I've been thinking about for a while, I just haven't found the best approach yet... But I intend to implement it! Thank you for pointing this out, it reinforces that it is something that needs to be done!

=)

Thank you very much!

Thanks for playing, and for this feedback! I'm glad you liked!

I'm already working on adding a few mini-bosses throughout the maze! And it's an excellent idea to receive some kind of power-ups after defeating each boss! I will definitely think about it!

Thank you!

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Very nice feedback! Thank you!

Adding a compass or map is something I was already thinking about, as well as adding other types of pickup items. Very interesting idea for the keybind to exchange attack charges for a more powerful attack! I will definitely consider it! Maybe a pickup item that allows this.

I'm currently working on adding bosses with unique mechanics spread throughout the maze.

And you are right! This game is not exactly "chess-like", it is more "chess-themed".

Thanks for playing and taking the time for this feedback! I'm glad you liked it!

Obrigado!!

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Thanks! It's not finished yet, but it will be soon!

(1 edit)

Thank you!

If a white piece is on a square that is in attack range of another white piece (in chess rules) then the first piece will be protected (the shield that appears indicates when)

Thank you!!

I'm glad you like it!

I'm a solo developer from Brazil and this is my first game! Working hard to finnish it as soon as possible!