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Gaziduc

19
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5
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A member registered Aug 14, 2017 · View creator page →

Creator of

Recent community posts

Just made a devlog about updating my game to Unity 6 : https://gaziduc.itch.io/get-the-crates/devlog/823965/get-the-crates-052-build-wi...

Here's a copy of the post:

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Hello,

I have just noticed that Unity 6 (formerly known as Unity 2023) is no longer in beta. So basically, I've just ported the Get The Crates project from Unity 2022.3 to Unity 6! This means a few things:

  • You will no longer get the "Made with Unity" splash screen. Sure, this wasn't a big drawback, but still, it was annoying. For this version, I have totally removed the splash screen (there is still the loading screen on Webgl/browser build), and I am considering making a custom splash screen in the future.
  • Build size have a little bit increased... but it's stil like 50 Megabytes, so, who cares.
  • While upgrading unity, I updated all packages to their latest version. This includes the networking solution used (Photon Unity Network 2), the authentication provider (Azure Playfab), and some unity internal packages.
  • By the way, I enabled game antialiasing.
  • On Windows, the game may try to use DirectX12 if possible. I'm saying "may" bacause I noticed a new d3d12 folder in the windows build, but the game still launches if I delete it (It surely will fallback to DirectX11? Didn't really find anything about it on the internet...)
  • The minimum Android version to play on smartphone is now Android 6 (Marshmallow).

For those who don't know, Unity canceled their "Runtime fees", which is an awesome decision: https://unity.com/blog/unity-is-canceling-the-runtime-fee. When The runtime fees were first announced before it were canceled, I started making project on Godot 4...

Thanks.

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That's it, don't forget to play my game Get The Crates : https://gaziduc.itch.io/get-the-crates which is free and without ads.


Great!

Just posted a devlog for my online multiplayer game: https://gaziduc.itch.io/get-the-crates

Just so you know, the game is playable on Mobile also.

Thanks! ❤️

(1 edit)

Hello,

Les graphismes du jeu ont l'air bien, mais faire payer un morpion, je ne sais pas si des gens acheteront, tu devrais le mettre en "Pay what you want". Aussi le jeu est en anglais, mais la page et ce post sont en français, autant tout mettre en anglais.

Thank you very much!

(1 edit)

Hello,

I've created an online multiplayer game where the goal is to take the most crates possible. When you pick-up a crate, you change weapon.

Link to itch.io page : https://gaziduc.itch.io/get-the-crates

Video :


Some of the game features:

  • 4 players in the same room
  • 3 maps that have different size
  • Controllers supported 🎮
  • Friends list (join a friend quickly!)
  • Bot players, if you don't have friends.
  • Customize your character with skins!
  • Trophies 🏆
  • In-game chat (text and voice chat!)

Weapons:

  • The Gun: a simple gun that make 1 damage to the enemy
  • The Double Gun: it shoots left and right simultaneously
  • The Machine Gun: it shoots more quickly and is an automatic weapon (you don't need to release the space bar and re-press it to shoot again)
  • The Explosive Gun: it kills instantly the enemy but takes more time to reload.
  • The Disk Gun: it kills instantly the enemy, and go through it, but it takes even more time to reload
  • The Shotgun: throws 5 shots at a time.

If you play my game, don't forget to let a comment on the page (Also If there is nobody in the game lobbies, you can play against bots).

Thanks!

Thanks. I will add more levels in the future.

Thanks for commenting!

Hello, I'm working on a puzzle game the last weeks, and just wanted to share it with you: Blokoding is a game which goal is to help children learn programming basics. The gameplay is simple: you just need to drag and drop cards (e.g. actions, conditions, loops, etc...) to create your program. Then Start to transform it into an animation with a character doing the instructions you have written in the program.


Game link : https://gaziduc.itch.io/blokoding

Thanks!

Thank you!

Great sokoban game!

I have also done a sokoban game : https://major-zero.itch.io/push-crate-sokoban

Hope you'll play it and like it!

Great sokoban game!

I have also done a sokoban game : https://major-zero.itch.io/push-crate-sokoban

Hope you'll play it and like it!

Great sokoban game!

I have also done a sokoban game : https://major-zero.itch.io/push-crate-sokoban

Hope you'll play it and like it!

https://major-zero.itch.io/battleships

Welcome to the world of boats! Kill the enemys before they kill you!

Charge and shoot: space
Move: arrow keys
Back: escape

This game is an online multiplayer.
This game is compatble with lots of differents controllers (Xbox 360, ...)


Cool game !

(1 edit)

Hello everyone !

I have been working the last few days on a Sokoban-like game. I have called it "Push Crate". I've create the game with C language and SDL (and its extensions) and FMOD for sounds and music. You can find the game here : https://major-zero.itch.io/push-crate-sokoban

Here is a short video of the game :

As you can see it's in French, but you can change the language to English.

It's a Sokoban like, but there are many more features than there are in a classic Sokoban : you can create your own levels and play them, have various themes, there is also in some levels a teleporter, ...

Hope you will play and like this game !




Sorry if my English is bad.