Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

GDWIS

10
Posts
3
Topics
15
Followers
6
Following
A member registered May 20, 2020 · View creator page →

Creator of

Recent community posts

Awesome to know!

Thanks for the response and the cool source material.

I had considered doing something similar but wanted to know if it was rules appropriate first

It is greatly appreciated

Just wanted some clarification for the purposes of adding artwork to these projects

It's clear that direct digital illustration and image manipulation falls outside the rules of the jam

However if an image is sourced online, for the purposes of printing and collaging, does that fit the rules.

Or would I need to stick to found physical artwork and or original hand illustrations only.

I wanted to clarify before I begin, so that I don't invest time into one method when an alternative is available

Posted a few games over the last few weeks, really looking forward to experimenting with physical mediums in this one.

Thank you for your feed back

Especially with the themes that are often present within the cosmic horror genre, safety tools make for an invaluable resource to GMs and players, I would at some point like to develop a tool for myself.

With the vast amount of literature within both cosmic and science fiction horror, it was certainly a challenge to create scenarios that didn't seem contrived or directly derived from existing work.

I have to say i myself am very  much looking forward to playing #2 in the future, it was one of my favourites to write.

I will have to spend an evening some time doing some editing, I know my other project has some errata to fix, thank you for letting me know about this one too.

Once again, thanks for the friendly feedback, I look forward to setting down and trying some of the other entries, especially the computer games such as your own.

Added an updated V1.2 pdf of Flip Dungeon 52 based on some players feedback I've received.

Uploaded to original project page to meet site standards. Mechanics worked but the play experience needed some improvement.

Appreciate any feedback about the changes.

Glad to hear about the lack of page count

Current design uses playing cards to reference various threats within game, but the reference changes depending on the location within the game

So there are gonna be a few lists for the narrator to reference as cards are revealed by the players

Writing a dungeon crawler type game that uses playing cards rather then dice rolls, first jam and first game to post, the jam seemed like a good push to put something out in the community.