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Geazas

17
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3
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A member registered Aug 02, 2019 · View creator page →

Creator of

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Really great art on the UI, map, and characters. I also love the level design where you need to utilize your character ability and platformer skills a bit.

I think the movement can be improve, jumping feels a bit odd to me where the velocity ramp like a jetpack. I also don't like the dark stage, where it's too dark to react to anything. it requires you to try and try again instead of adapting to the situation on the fly which is more fun.

Boss fight is engaging, i love how it have high hp to make it intense by avoiding mistakes which increases during fight perfectly. Also nice touch on the storyline!

 Cleared first time with 0 deaths ;)
I like how each monsters have a unique attacks and ways to play around them.
The mechanic is a bit clunky, i don't understand how to properly attack / dodge some of the monsters (especially the last 3).
There's a little exploit where you can move faster diagonally (don't forget to normalize the movement inputs!) but you can keep it if you find it more fun
10/10 Very fun game krubb, the boss fight gave me quite some excitement x)

the game is amazing, the stage design is great, art and animation is well done, mechanic is fine and the best is the lore/story that has depth, which rarely finds in game in jams. i also like that the game has a bit of puzzle element. I wish the browser version is smoother though, kinda laggy and my game froze just before the final level ;-; Overall great experience! can imagine it'll become a good game if continue polishing!

There is  a cheesy mechanic (might be spoiler)
>! you can switch character mid-air to negate downward acceleration ;)

I like the unique animation of each character and enemies. I wish there are unique skillset for each character, right now i can pass the level without having to switch. what if you add some puzzle mechanic in the future too? :D

I like the level design! I wish i can be freer on movement and attack, less limited by stamina. The key's spawning/storing logic is bugging i think 🤔

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You can make the game for the entire 9 days, there is no time limit

Congrats on the win! very nice concept, arts, sounds. I got 24 highscore :D

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My high score is 4279, what are yours ;)

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It was going to be an unstoppable growing tree monster chasing you to match Godot Wild Jam 36 theme. But we can't find any art for that xD

Thank you for your comment! we appreciate it :D

As you with my friend! HTML version just uploaded

Pixel arts are cute!
Would like to see more fast-paced and dynamic combats!

The puzzle is really well-designed!
The difficulty curve is a bit harsh to me though, I would like some easier little stage at first to introduce some mechanics. 
Also, nice soothing sounds and effects :D

Thank you! we are considering adding more levels!

Thank you for your opinion! We will consider about more level styles :D

It's so funny when it silences out after I pick on of them up xD