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GeckoTime

8
Posts
7
Following
A member registered Feb 28, 2016

Recent community posts

Genuinely so happy this game got a sudden bump in popularity, it's amazing how well it still holds up. Feels like a lot of the design sensibilities and questions this game raises are still pertinent today! I found myself fascinated by how this game is definitely sadistic, but also oddly forgiving? This game understands that truly sadistic design is built off of masochist (the player) enjoyment, I feel. Maybe I'm looking too hard into it, I don't know.

In short, loved the game! Wish I'd tried this ages ago, but better late than never.

Absolutely hyped, definitely gonna follow that one!

Fun little game with some great CGs! I'd absolutely buy a fleshed out version of this, but even just as is it was a really fun little experience. Excited to see what you come out with next!

this game sucks. it hurts my hand to play and the sections where you have to time your movement against random draculas are awful.


also i literally can't see what i'm typing in this comment because the font on the itch page is godawful and the colours are too bright. 10/10 if there's aw inner for this jam i'm terrified of it being anything other than this one because that would imply there's a game worse than this

awesome, tysm!! you made a really great little game here!

Love the concept of this, very dark and moody! Only complaint (other than it's hard and i can't beat it waaah) is that the turning seems a bit too fast/sensitive? I found myself spending most of my time overshooting exits I wanted to click on because I'd zoomed past them.

Simple but powerful, I like it!