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GeorgeWL

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A member registered Oct 18, 2017 · View creator page →

Creator of

Recent community posts

(1 edit)

How's this compare to PNGTuber Plus? I'm looking for something to replace that since the dev of it stopped all active development (officially no longer going to get updates)

I swear it used to ask during install where to put the assets?

(2 edits)

I find the art style really cute and wanna make a character with it, but it's a little difficult to make a Masc or Gender Neutral character without it looking like a tomboy Femme instead though.

Still, it's an incredibly powerful toolkit, and I did find with a bit of fiddling I got a look I like from it.

When it's finished™️

thanks, i basically hacked away at it in my spare time.

some of the methods i used i don't like and will likely replace at some point though

I'm so bad at UI but the logic is all here now: https://world-builder.georgewl.dev/

would it be okay for me to make and share a web app that uses this system?

I wouldn't charge for it, just as a random project.

I really love this asset pack, would like it if you could a jumping keyframe set too though, was wanting to use it as a main character in a platformer.

great bit of weirdness, would love for it to get more levels and such

(1 edit)

Found out the reason!

I had played on a save on alpha 3, and recently updated to alpha 6, alpha 6 had succesfully recognised there were previous save games, but was looking for game objects that have since been renamed or are no longer used.

 The solution for windows was to go to the save game folder (C:\Users\username\AppData\Local\Forager) and delete any previous saves, seemed to be the only thing that worked.

really lots of fun. would like save points mid-level in some cases though.

(1 edit)

I'd suggest to put that on the app page description, it's not mentioned anywhere except the tags (which are hidden by default)

first bug:

I tried running it cause wanted to try it out, but immediately recieved the error of "unabe to find executable" and then the app didn't run.

upon inspecting the error log, here's the result.

[2018-01-21 @ 01:12:51.376] [launch] reconfiguring because of problem with cave: game.install.no_executables_found
[2018-01-21 @ 01:12:51.376] [configure] configuring C:\Users\georg\AppData\Roaming\itch\apps\Cynthia Micro
[2018-01-21 @ 01:12:51.380] [configure] native-configure yielded execs: []
[2018-01-21 @ 01:12:51.384] [configure/compute-size] computing size of C:\Users\georg\AppData\Roaming\itch\apps\Cynthia Micro
[2018-01-21 @ 01:12:52.131] [configure] total size of C:\Users\georg\AppData\Roaming\itch\apps\Cynthia Micro: 589 KB (603136 bytes)
[2018-01-21 @ 01:12:52.135] [launch] crashed with The game could not be configured (game.install.no_executables_found)
[2018-01-21 @ 01:12:52.135] [launch] The game could not be configured (game.install.no_executables_found)
[2018-01-21 @ 01:12:52.139] [diego] diego here, looking around
Caption                    OSArchitecture  Version     
Microsoft Windows 10 Home  64-bit          10.0.15063  
Caption                               MaxClockSpeed  Name                                          
AMD64 Family 21 Model 112 Stepping 0  2900           AMD A9-9410 RADEON R5, 5 COMPUTE CORES 2C+3G  
Name                        
AMD Radeon(TM) R5 Graphics  
diego out
Mika Micro community · Created a new topic Bugs Thread

Post any bugs you may find

___________________________________________
############################################################################################
ERROR in
action number 1
of Draw Event
for object objMainMenuControl:

Trying to draw non-existing sprite.
at gml_Object_objMainMenuControl_Draw_0
############################################################################################


This happens immediately upon load of the main menu, upon choosing ignore on the error report, it will load a new error every time the main menu animates.