Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

gevillydev

17
Posts
4
Followers
3
Following
A member registered Jan 10, 2023 · View creator page →

Creator of

Recent community posts

Holy sh!t so I've actually been looking for a program exactly like this (like some kind of library/hub world with real books in it)

Unfortunately this is running really bad on my computer. If I may make a suggestion, maybe implementing some kind of resolution adjuster? Like an option to lower the visual quality for it to run better on underpowered computers

Regardless though, fantastic work

I don't know what Netorare is

I'm glad you like the game!!

9/10

Great game apart from some lag. Especially impactful as someone who has Major Depressive Disorder

I agree. Problem is, I'm not quite sure how to do that with Twine, but I'm under the impression it's not impossible, so definitely something I'm looking into

I love the idea of that, I'm just not sure how to implement those things with Twine. If I can figure it out, though, for sure for sure

Hehe

I like that idea a lot, yeah

Thank you for the kind words. Yeah, this was made very quickly as a shitpost but when I have the time to make an updated build, I will be sure to include more features! A multiplier is a really good idea

Why does the green flag mean play?
I made this with Scratch, that's just their start button and there's not a good way to convert the project to a functional/not buggy HTML file without retaining that

Is the UI supposed to be like a video player type of UI?
If you mean the menu options in the top left, again, just a byproduct of making stuff with Scratch. If you mean the game itself (like the text being timed instead of click-through), that was just a lot simpler to code because of the limitations with Scratch (if you're wondering why on earth I used Scratch, to put it bluntly, any more complex coding stresses me out and game development isn't a passion of mine anyways, I just like new ways to tell stories lol)

Was there a storyline?/Were the characters' stories related or connected?
Not really, no. It's a group of friends (if you want names, the one on the left is Trey, the one in the middle is Axel, and the one on the right is Ruby) around a campfire telling made-up stories to freak each other out, that's it. Very simple premise, was just the most clear-cut way to implement all of the themes for this jam, given my skill level, preferred game-style, and the time constraints.

On the other notes/constructive criticisms:
These are all really good notes and presented in a very respectful manner, which I appreciate. Whenever I have the time to make an updated build of this game, I'll definitely implement these (most of them, at least)

Thank you so much for all the notes and the kind words!

ah gotchu

It says it needs a password

cool

Not a perfect game by any means but really effective use of audio and overall a pretty solid experience, especially for the short runtime

The lag took up like half of the time limit and I ended up with a game over lol. The concept is cool though and, with more time, I feel like this could be something very fun

This is a cool concept and quite a handful of content considering how early on in the already-short game jam it is. Good work

Really good game, solid 9/10. Effective ahh jumpscares and far exceeded any and all expectations I had when I downloaded the game on a whim. Can't wait to see what the future holds for this game and any others you make. Instant classic

This was so cute what the hell