An interesting implementation of the tower game. Nice controls, but it's not very comfortable to sit on the same keyboard for 4 people >.<
ggh13
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Be ready to think, because now you will need to take part in the construction battle. It doesn't matter how high you can climb, the main thing is whether you can climb with your friend. Take your friend with you and test your abilities.
Control of the correct character (WSDA (Run\Tetris) - Space (jump) - E (Acceleration of the falling block in Tetris (must be clamped))
Control of the left character (Arrows (Running\Tetris) - Right shift (jump) - M (Acceleration of the falling block in Tetris (must be clamped))
Transferring an item to another player is the H key.
The goal of the game is to touch the white cube on top. If one player touches the cube and the other touches the lava, both will lose. Lava rises with each turn, you have about 16 moves to win. If your teammate has problems and you have received a great item, then you can transfer it by clicking on H. Have a good game!
Thanks for the feedback! Currently, the active development of this game is underway. We added cooldown and now you can't use an alligator for example 2 times in a row. About experiments, you are absolutely right, combos are about experiments! We will try to add something that will make the player experiment, and not sit on the alligator\bear\alligator combination.
If you expand the game and add a store, (there will be no loot boxes there! Honestly! And donat will not affect the game) then how not to show the player what he buys? Although this pushes the player to do experiments =) You've given me something to think about.
Thanks for the feedback and for the video review! I looked at it and noticed some problems that I (the programmer) I didn't notice it at the testing stage. As soon as the voting is over, I will post a version with more intuitive training, improved balance and clear camera movement. P.S. I really liked your reaction to the victory =)
Thanks for the answer! Many thanks for the detailed analysis of the game. I have fixed most of the above errors. Your message will greatly help the development of the game! I will definitely study the balance problem in more detail. If you have a wish, you can create one by writing to me in Discord Roman-nc#6533
Thanks for the feedback! The particle system was in the early stages of the game, but later we thought it would be a bit cruel (there were blood particles), if there is another particle idea, let us know. We didn't have time to do full-fledged training) The game will evolve and over time we will add it