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ggh13

16
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A member registered Jul 21, 2022 · View creator page →

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An interesting implementation of the tower game. Nice controls, but it's not very comfortable to sit on the same keyboard for 4 people >.<

The game is very interesting. I want to note a very pleasant control and visualization. However, there are some problems with the menu when losing. The buttons just don't click.

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Be ready to think, because now you will need to take part in the construction battle. It doesn't matter how high you can climb, the main thing is whether you can climb with your friend. Take your friend with you and test your abilities.

Control of the correct character (WSDA (Run\Tetris) - Space (jump) - E (Acceleration of the falling block in Tetris (must be clamped))

Control of the left character (Arrows (Running\Tetris) - Right shift (jump) - M (Acceleration of the falling block in Tetris (must be clamped))

Transferring an item to another player is the H key.

The goal of the game is to touch the white cube on top. If one player touches the cube and the other touches the lava, both will lose. Lava rises with each turn, you have about 16 moves to win. If your teammate has problems and you have received a great item, then you can transfer it by clicking on H. Have a good game!

Thanks for the feedback! Currently, the active development of this game is underway. We added cooldown and now you can't use an alligator for example 2 times in a row.  About experiments, you are absolutely right, combos are about experiments! We will try to add something that will make the player experiment, and not sit on the alligator\bear\alligator combination. 

If you expand the game and add a store, (there will be no loot boxes there! Honestly! And donat will not affect the game)  then how not to show the player what he buys? Although this pushes the player to do experiments =)   You've given me something to think about.

Did it work? If not, you can try to send me your

Sorry I made a mistake . Roman-nc#6533

Thanks for the feedback and for the video review! I looked at it and noticed some problems that I (the programmer) I didn't notice it at the testing stage. As soon as the voting is over, I will post a version with more intuitive training, improved balance and clear camera movement. P.S. I really liked your reaction to the victory =)

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Thanks for the answer! Many thanks for the detailed analysis of the game. I have fixed most of the above errors. Your message will greatly help the development of the game! I will definitely study the balance problem in more detail. If you have a wish, you can create one by writing to me in Discord Roman-nc#6533

If you are really interested in the project , write to me in Discord . Roma#6533

Thanks for the feedback! We are glad that you liked our crossing mechanics! We see that we like our game and will develop it and add new levels

Interesting gameplay. There is no restart button  xD.  The game resembles io games.

Thanks for the feedback! The particle system was in the early stages of the game, but later we thought it would be a bit cruel (there were blood particles), if there is another particle idea, let us know. We didn't have time to do full-fledged training) The game will evolve and over time we will add it

An unusual domino puzzle game. There are many levels, interesting tasks and many interesting different situations. I enjoyed playing.        P.S. Passed the game completely

An interesting reaction game. However, after a while you get used to it and the game becomes too easy until you get distracted

An interesting game. In some places, even difficult. The idea of filling the sun in the center of the field is very interesting, although I didn't understand why it was needed at all.  But in general I liked the game

Thanks for the feedback! We are glad that the game was able to evoke emotions in you. We will definitely add movement due to the arrows. We didn't have time to calibrate the wolf and we will solve this problem in the near future.