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Ghost13

21
Posts
8
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A member registered Aug 16, 2021 · View creator page →

Creator of

Recent community posts

Oh that a nice score!
Yeah, I think of changing the music  if I made a future update

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Thank you for your feedback, adding special enemies seems fun

And yeah, I really need to make a tutorial for the game

As for the last question... that because the audio composer in my team disappeared and I couldn't find a replacement, and I need somewhat special songs (having very clear and simple beat to fit the game) so I had to get whatever I found fitting these conditions from the internet on the last day (the music really needs to be changed XD)

Lol I knew it was hard to read the dialogs but I just said whatever, its not important anyway.

I like how you interpreted it very much XD

Thank you for your feedback

That's a good idea but its somewhat hard to implement since enemies are in varying distances
thank you for yours feedback

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lol yeah it seems like a tutorial was needed

Very nice and fun to play.
If you could just show me what wave I reached when I die XD

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The mouse sensitivity is INSANE, I almost skipped the game but I saw your comment saying that there is a settings for it, turned it to the lowest possible, still insane speed XD
also I would like it if there was a button to return to the menu... maybe there was, but I didn't see details written underneath the game so...

Yeah understandable XD

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I didn't realize there were abilities until I read the description. the physics was a little weird but it was fun to mess around with it (l even flew behind the map and had to climb it back XD)
the shotgun player is too op, just fly with shotgun and reset gravity with ability and you can fly forever, nothing can stop you (wall? fly over them XD)
but the shooting mechanic is completely useless in the other characters, it was a little weird

It would be nice if you can use the W and arrow-up to jump as well, and it took a little while to understand that there are two characters XD
The puzzles are fun and little challenging (but I don't like parkour games so last one was a somewhat annoying, but that's my personal taste so whatever)

I like the feedback when moving through the rooms, and the animation at the end is neat, but I can't figure how to restart after dying, it clearly see to click on these portals but when I do nothing happens

A good classic game, had some fun playing it

I like this game so much, its really fun to play. It also have a good potential
Just minor things I want to say, the camera movement after you die until you reach the ship is a little slow
also the hook and the dash seems to be doing a very similar job, I think one might be enough.
overall, Its a great game

The blur might be a little too much, and the text speed in the cutscenes is painful XD.  100% should add the ability to skip the text animation when clicking 
Its a good funny little game (also, it feels impossible to stay alive after hitting the 30sec XD)

Nice game.
It sometimes it seems like there is no way and you just have to wait (or just open one with sacrifices XD)  but I know how hard it is to balance this since I faced a similar challenge so its understandable.
I feel like it would be better if the ships  don't stop moving when you click on them since you can make them stop by just drawing a very small path backwards or something.. maybe

Thats a cool idea, thank you for your feedback

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lol yeah sadly, there were little errors in the tempo, so don't worry its not your bad, its my bad XD

I actually thought of adding the right click for some notes, but I couldn't find an easy way to let players know which button to click next without having to look at the top bar.

The audience in the background is a good idea and would look nice

Thank you for your feedback

these are very good suggestions, thank you so much for your advice

try to click mouse1 😉

I like the Idea