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Ghzdude

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A member registered Apr 15, 2021 · View creator page →

Creator of

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amazing character design! interesting interpretations of of the theme.

got stuck a bit with the first form, but that's because i didn't realize you could absorb water for more slime. i was also a bit confused with the last section before getting the second form, so i cheesed it by leaving small slime bits behind to pick up later. the second form was really fun with the moment from the second jump and the roll + jump combo.

also idk if this is a UE5 thing but the buttons aren't really responsive, had to click them multiple times to work (had to lower the quality so my gpu fans could be happy, otherwise it sounds like a jet engine lmao)

very cool idea. i liked the use of physics and scale.

some stuff that could be worked on if you've got the time:
- it'd be nice to have a way to pause/close the game instead of relying on alt+f4
-  i toggled the mute button twice (muted then unmuted) but there was no music while playing
- i feel like the projectiles from the turrets should be blocked by the physics objects (unless they already are, in which case sometimes they don't block projectiles)
- the sign in the level where turrets are introduced is missing a word
- it's not always clear that you can scale the same object multiple times (i encountered this in the same level as above)