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very cool idea. i liked the use of physics and scale.

some stuff that could be worked on if you've got the time:
- it'd be nice to have a way to pause/close the game instead of relying on alt+f4
-  i toggled the mute button twice (muted then unmuted) but there was no music while playing
- i feel like the projectiles from the turrets should be blocked by the physics objects (unless they already are, in which case sometimes they don't block projectiles)
- the sign in the level where turrets are introduced is missing a word
- it's not always clear that you can scale the same object multiple times (i encountered this in the same level as above)

Very thankful for the detailed feedback! We targeted the 48-hour mark, and I'm afraid that changing something after the 48-hour submission will remove that tag from us. 

But we are thinking about polishing the game after the jam, so your feedback will come in handy!

I hope what we'll see some continuation of yours Ubersize, too! (Hmm... that sounds weird...)