Really glad you like it, you can always try to complete all the "challenges"!
And good point on the thief, I'll rebalance it.
GibsS
Creator of
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Thanks for the feedback. I did consider having a more standard deck/draw system but the idea of balancing that felt to daunting: there is much more variability in what hand you could draw given a certain deck. In the end, I was satisfied with the strategic component of coming up with the right slot/hand composition.
But decks are not out of the question for future versions!
Ha! Glad to hear you liked it. I did make a mobile version but it's the exact same set of levels. I am thinking of next steps for this game but I'm not yet certain what they will be. I would love to expand the concept to a more "complete" game that I could release on Steam as well. I'll keep people posted on itch.
Hey, I'm really sorry about this. I accidentally picked a way of saving progression that doesn't persist after updates on itch. The save is lost no matter what i do for the next update.
I will look into a fix for future version and a way of skipping worlds to avoid replaying previously solved levels.