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Girlyyy

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A member registered May 14, 2020 · View creator page →

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This looks like it may be a ram issue, basically I don't unload a scene until the next is loaded so that our animations can play. I do think I can solve this by making a buffer scene so only one major scene is loaded at a time, but it's not a patch I can apply retroactively, however, I'll implement this in the next update and ping you!

This game rocks

Does it close out immediately on load or does it load for a moment and then crash? Has it happened more than once?

Hey that's a new one, what kind of specs does the laptop have? Has it happened more than once?

Itch has a maximum file size of 1gb, Girlyyy is ~1.9gb.

Pretty much do the opposite of what we're doing! Started this a few years ago as a way to learn C#, and it devolved into an overly ambitious passion project that has just now started to not suck!  If you want to make a game, I would start small, find a platform that takes out the heavy lifting (unity for us) and do some experimenting to find the fun. We made a jiggly lady that you can knock over,  and build around it!

I'd explode if a nuke went off near me

I mean a nuke went off near them.

Hey thank you! Feels like we bit off more than we can cheww, but it's getting there!

You know we go back and forth on this, but to be completely honest, it's difficult for me to introduce anything non-consensual, despite it being a really common trope. 

I completely agree with this, every time we release an update I try to address these, I don't have any great ideas on how to execute the map, and eventually forget about it. Camera however, has a rework work in progress!

Yes! Just put the corrected address with the same name, I'll figure it out 

Nope! Submit away!

Well, it's ready

It's not quite ready, we're still plugging away, you can definitely keep up with it on the discord though! Insanely active as of late!

Good news, we've got an update cooking that's literally just fixing the 15000 issues!

Hey you're right! We're currently working on an overarching fix for a lot of things, golf included, and currently there's an infinite amount of levels!

The ragdoll physics do chew through a cpu.  What kind of setup are you running?

What wasn't apparent? I'm sure if you've had this issue, others have too!

If I gave the character a penis, would you reconsider?

Also a package from the unity store called dynamic bone.

How did they build the pyramids? The St. Louis Arch? How did we put a man on the moon? The indomitable will of the human spirit.

Also, I'd love to try to convince you to do this, like, consistently.

Shoot me a message on discord if you would, first, I've added a cheat code specifically for people who help out with bugs, but don't want to expose it public, I'd throw out my email but I don't love the idea of doxxing myself.

Just about wrapping these up. Honestly this has been some of the best feedback I've ever received, and frankly the first time I've been a little embarrassed of the work, but in a good way. Are you on our discord?

This was the best bug report ever. Would love more if you've got them, even if their not exactly bugs, the feedback is great!  These are a very good example of why not to shoehorn shit in at the last moment. New hotfix is out!

This is a great reason to nuke your saves before you start testing! Thanks for the catch, hot fix released and links should be updated!

You shouldn't, but I'd be very interested to see if you had a problem with one of your old saves.

I am adding a feature to the game directly inspired by this comment, so look out for that in the next drop(;

There's a big tower behind the jungle island!

Find them berries, take em to big mommy.

We've toyed around with it quite a bit, and trust me when I say tapping into the android market would be really nice, but the physics involved and scale of the world are already a bull to try to get performant on PC, I do like the idea of a companion app though. 

Hey awesome feedback, a lot of this is is somewhat intentional, the character is supposed to be a little floppy and hard to control, but I agree it can be very cumbersome at times, and it's a balance we're always trying to get right! Control layouts is a big need here, and honestly we've been trying to make it more accessible in general, hopefully our coming update can solve a lot of that. As for fps issues, I'm very interested at why that might be, it seems like you've got more horsepower than a steam deck, which we use as a "lower end" benchmark to make sure we can hit a locked 60, so I'm very interested in what the iris may be doing different. Lastly, I really like the idea of not climbing automatically, I actually spent a bit a few nights ago working on tuning the specific portion, and a manual climb is definitely something I'm going to look into, awesome suggestion! If you've got any more and I'd be excited if you did, please shoot me a message on discord or pm me or throw a note wrapped around a brick through my window!

Hey there! While there is no bang button, we will be putting out a control map in the coming update. But to summarize here, Q to roll, E to interact, TAB to open the phone, MOUSE WHEEL to cycle weapons, WASD to move, SPACE to jump, and you know, mouse to look around. To bump uglies, you should go help people out on the islands, or take any shiny fruit you find to a giant black castle

Plus I have an inability to not act on criticism, so look out for an updated control scheme, like, tomorrow.

Honestly, I agree.

Hey thanks for playing! If you want to troubleshoot the save game, shoot me a pm or a discord message!

Just updated! Thanks for the heads up.

windows, but we don't support any sort of launcher provided by itch. Downloads can be downloaded in a zip format from https://girlyyy.itch.io/girlyyy

did a little research, I didn't even know itch had a windows app, but you may just need to grab the zip from the website!