Thank you very much for the clarification, you are right! My bad, it's not to do with QGO then, I really could not have known this for sure without asking. I guess now we both know for sure what breaks that new option!
Thank you again and apologies for bothering you about it, hopefully one day we see support for it at higher than 100hz
Glitch
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Man I don't get it then.. I swear it's QGO anytime I open it and play RE4 through QGO the adaptive brightness no longer works there, and all I'm only doing is changing the refresh rate and resolution of the game, 120% res and 90 or 120 fps. I really don't get why this is not happening for you too aswell. Any other ideas?
I don't know if it's just me or I'm crazy but I'm noticing this app now breaks the recently added by Meta feature named ''Content Adaptive Brightness Control'' that's inside Experimental and it's driving me nuts
When I launch the game before I ever touch QGO the adaptive brightness option works, until I reopen the game using QGO, so there's something going on in QGO that breaks it, please look into it!
The only game I'm touching is RE4 VR incase that helps