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A member registered Jun 28, 2016 · View creator page →

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This is such a great idea, thank you! Passing it onto the team now :)

Currently when you end your turn, each forest that isn't "mature" (has the full set of 4 trees on it) either has a chance of spawning a disease OR of growing a new tree. 

Once it's a full mature forest, it won't spawn disease, and you have to weigh up if you want to cut down a tree to get more money, but take a chance that disease may spawn from the empty spot.

Hey, thank you so much for playing! 

You might have found a bug, please keep on going and let us know if you find anything else or have any other suggestions please.

Clayxels community » feature requests · Created a new topic Mirror Y

You have the option to mirror X, but not mirror Y.  This is important if you're using a 2d plane reference or prefer doing basic block outs in the 2d view.

This could be to do with the way Unity handles Windows HiDPI settings. You may have noticed that if your windows are set to 125% that things (like the built in colour picker) are offset in Unity.It's fixed if you set your window resotion to 100%.

Display Settings > Scale & Layout > 100%

By default on some screens, this is set to 125% which has caused issues for us in the past.

ipad version would be HELLA nice, then I would like to colour them in afterwards.

Haha! Great to see it online