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glizdawiec

8
Posts
A member registered Mar 20, 2022

Recent community posts

Is it really that sad? There's peace in solitude.

Great game, but it really needs a mute button.

Yeah, that's fair 馃槄

Did I miss something or is this game really just a single page of instructions? It's fairly bare-bones if so, to the point where I'm feeling lost - I don't know when those "challenges" are supposed to happen, how exactly am I supposed to use card images to generate them or how to figure out on which card the sword belongs. It feels more like an exercise in creative writing than an actual game. It's not a bad thing per se, I can see why some may find it a real delight, but I was hoping for something more game-like, something more structured and concrete.

Look at their red eyes - they're pointing in the direction where the other gargoyle is supposed to be.

Well yes, I'm aware that map changes and that there are patterns. One of those patterns is gargoyles looking at each other, it was the case in literally every game I played so far except this one case I posted. I posted it so the developer can see for himself what happened: gargoyle was looking at a skeleton rather than at another gargoyle. Hopefully that will give him a better of what happened when his game generated this map and fix it.

And here's the map after I poked the dragon to reveal it:

(1 edit)

I think I encountered a bug? Spoiler alert: in 9/10 of cases gargoyles look at each other, but in this case it didn't happen. Maybe those screenshots will help you with fixing that and making your game even better?