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Did I miss something or is this game really just a single page of instructions? It's fairly bare-bones if so, to the point where I'm feeling lost - I don't know when those "challenges" are supposed to happen, how exactly am I supposed to use card images to generate them or how to figure out on which card the sword belongs. It feels more like an exercise in creative writing than an actual game. It's not a bad thing per se, I can see why some may find it a real delight, but I was hoping for something more game-like, something more structured and concrete.

(+1)

It's just a single page, yes! Due to the space constraints, I couldn't fit a more detailed and structured explanation of what the game is "meant" to look like. But I think that in a self-propelled experience, non-explicitness is good - at the end of the day, it's the player who determines what their experience with the game is. It asks the player to be a "game master" as well, if you like. It's okay if that's not for you!

Yeah, that's fair 😅