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GNTLCooper

5
Posts
A member registered Jun 05, 2024

Recent community posts

cheers mate looked through a lot of resources and many failed to mention this method

Thanks for your help but I think its more of a me being a godot noob issue lmao

I think I figured it out, issue was some of the GLB files are a lot bigger than others so having them in the same mesh library caused lineup issues while using GODOTS builder.

interesting, are you using godot? and if so how are you getting collisions onto the GLB files 

Hi just wondering what do you think the easiest way to build levels using this pack would be? Blender or in game engines? Because I am having trouble with cell sizing in the godot game engine