Presentation, art, music and mood are perfect! good job!
Godfrey2102
Creator of
Recent community posts
Sadly I wasn't able to finish the game because a checkpoint would leave me too much on the edge to get back on solid ground to jump correctly. But the game has SOOO much potential! I never actually seen a platformer in which you have to precisely coordinate jumps relatively to the ground the character is facing. Nothing more satisfying than aligning the top of the present with the ground and making the jump in the direction you want!
Maybe fewer slopes and more lenient ability to jump (open the box) would help making this game a little more fun and functional! Maybe having the possibility to always open the box to perform a jump can be a step in the right direction!
Posting here the same comment i left on the game page: Very nice little game, the parallax effect, the day-night imperceptible transition, the fact all the neighbors are silhouettes, the soothing shades of blue, the trees with no leaves and the music all contribute to build a really good atmosphere. Congrats!
Thanks, I was hoping that showing 3 different sections in the intro (upper, lower and mid) would help the player to have a vague idea about the 4 coloured sections of the store (blue,orange,green,purple), but the cutscene is probably too fast to have this purpose. Thank you SO much for the feedback and for playing the game!