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Godfrey2102

21
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A member registered Jun 17, 2020 · View creator page →

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Presentation, art, music and mood are perfect! good job!

Thank you so much for playing and enjoying the game! It really means a lot :) Have a good one!

I cant overstate how much this means to me! Thanks a lot! Feedback like this makes the full time invested in jams really worth it! 

Thanks a lot for playing the game! Really appreciate the feedback. 


Merry christmas to you too! :)

Thank you so so much for playing the game. If you're interested in trying again I've added difficulty selection!

Red Kids are the first ones I've created and i knew they would be a problem right from the start xD. 

Thank you so much for playing! The red ones are some evil cheeky mfs xD

Extreme quality over here. Graphics and music are really working in tandem to give the cozy mood. Good job! 

Love the portal system and the intricate puzzle design from 7 onwards. Sadly, the fact that the presents' release physics is inconsistent messes up most of my tries and it's a bit frustrating :( 

Cute Game! The audio was mostly listened by my right ear, probably because of 3d audio, but still loved the sprites and level design which tries to point you in the right way by using hazards.

Sadly I wasn't able to finish the game because a checkpoint would leave me too much on the edge to get back on solid ground to jump correctly. But the game has SOOO much potential! I never actually seen a platformer in which you have to precisely coordinate jumps relatively to the ground the character is facing. Nothing more satisfying than aligning the top of the present with the ground and making the jump in the direction you want! 

Maybe fewer slopes and more lenient ability to jump (open the box) would help making this game a little more fun and functional! Maybe having the possibility to always open the box to perform a jump can be a step in the right direction!  

Posting here the same comment i left on the game page: Very nice little game, the parallax effect, the day-night imperceptible transition, the fact all the neighbors are silhouettes, the soothing shades of blue, the trees with no leaves and the music all contribute to build a really good atmosphere. Congrats!  

Very nice little game, the parallax effect, the day-night imperceptible transition, the fact all the neighbors are silhouettes, the soothing shades of blue, the trees with no leaves and the music all contribute to build a really good atmosphere. Congrats!  

Thanks, I was hoping that showing 3 different sections in the intro (upper, lower and mid) would help the player to have a vague idea about the 4 coloured sections of the store (blue,orange,green,purple), but the cutscene is probably too fast to have this purpose. Thank you SO much for the feedback and for playing the game!

Tsm! Really appreciate it!

Incredibly well made game in every aspect. Congrats!

Why nobody (me included) thought about using the actual gameboy intro for their games???! genius!

That's true, I hope the game isn't too scary in terms of bein challenging.

Thanks for the feedback on the bug that makes the goat stuck inside blocks. I'm aware of what might be causing it so I'll try to fix it as soon as possibile!

Love the concept as an earthbound/omori/yumenikki/undertale kind of game. I'm a fan!

Love the megaman platforms, the active trampoline function and the graphics, congrats!

Love the music and graphics, sadly i wasn't able to throw the walnuts for some reason :(

Thank you so much! Really appreciate it. The spins are my proudest feature xD