Not sure if it differs for webGL, but you can set the canvas to use relative scale and then you can give it a reference, like 1920x1080. Then you can design your UI based on that resolution and the UI will scale correctly most of the time.
gogo199432
Creator of
Recent community posts
Really great little game. I think I might have gotten a few bugs. Once I purchased a farm card with science but didn't get it i think. However my science points were gone. The other is that I could use a school (?) card on an already used tile that was producing science. My school was lost to the ether. Other than that the UI was great, music might be a bit repetitive, but what can you do. Good job overall!
Interesting game. I think the difficulty might be a bit non-linear :D It was very easy when there were only the simple zombies, but I died right away on the big one. I think it might have to do something with having too few choices. Since I can only run or attack, if I want to avoid getting hit I have to run away. But the zombies can move pretty much just as much as I can, and they can also attack multiple times. The UI was pretty polished however. GJ