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GoodnightOwl

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A member registered Jul 03, 2020 · View creator page →

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Even though this game has a really simple concept I found myself having a ton of fun playing through it.

I wished you'd leaned even more into the goofiness of the sounds knocking over and kicking objects make. Having the cat randomly Wilhelm scream or meow in addition to the explosions would've been hilarious and made the game even more enjoyable.  Adding onto that the sound in this game was great and this was probably my favorite soundtrack of the whole jam. The music gave really strong Danganronpa vibes, which is a game series that has some of my favorite soundtracks!

My only real complaints would be the ending (lack of ending?), and lack of telegraphing on when the character is going to stumble. I'm not sure if I just encountered a bug or it was truly the end of the game or just a bug but the solid black screen of an ending left me a bit disappointed in the ending. I would've also liked if there was a bit more sway and an actual animation before your character stumbles around, as it is it looks like it's unintentionally (I really like the overall visual style of the game though!).

Overall this was probably my favorite game I've played from the jam and I would be super interested in seeing an expanded version with more houses and items to steal in the future.

I absolutely love most things about this game but there are a few things I had problems with.

The collision between the player characters seemed a bit wonky at times. For example, if my character got switched from blue to red and I then tried to jump over blue I would find myself getting stuck on the other character (this was not limited to those colors, just an example). There was also some stuff with the box collision that didn't feel great. If you grab a box from the edge of a platform and then fall down it will sometimes get caught on the edge of the platform and you'll be forced to drop it there.

Overall, however, the game was great and I had a blast playing it, although I would've liked background music and for the sound effects to be a bit louder.

While good in concept this game falls really short in execution. The colors of the keys that will give you points is so similar to the color of the normal keys that I could barely even tell there was a difference. In addition this game is essentially unplayable if you are not using a standard qwerty keyboard. I personally use a 65% keyboard so a lot of the keys you needed to press don't exist for me without a combination of key presses, which doesn't work at all for for this game. The keyboard in the game also doesn't look particularly good and could've definitely used some more work.

Overall I really enjoyed this game! I absolutely adored the art and music and the idea was really interesting. While playing the game however, I found that there were definitely some flaws.

For example I though that hitting other blocks would destroy part of my raft and was avoiding doing it until I was unable to avoid it and found out that they get added to your raft, not destroy it. In addition I found that selecting blocks could be a bit finicky when paired with the movement, as I would sometimes end up on top of the block I wanted to select and unable to actually select it without moving again.

Despite these shortcomings the game was super fun to play and kept me engaged for quite a while. For sure deserving of all of the popularity its been seeing and I would love to see an expanded version post jam.