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gordonfreeman01

20
Posts
A member registered Jan 03, 2016 · View creator page →

Creator of

Recent community posts

Very cool, the secret puzzle shape solution has an interesting shape. Maybe this game could be fleshed out a bit more if you're interested? There's potential here.

Interesting concept and cinematic camera setup, I'm sure with more time you could flesh this out further, good effort!

Congratulations on finishing and submitting your first game! The main character model and animations are nice, the concept is cool too. If the turning of the character could be finer it would help with aiming.

Congratulations on finishing and submitting your first game! The main character model and animations are nice, the concept is cool too. If the turning of the character could be finer it would help with aiming.

Interesting story, well structured menus, graphics seem to have a bit of an odd filter but are generally fine, good gameplay loop. Would be nice to have some sort of heat map to help locate the enemies.

The core loop is fun, enemies are a bit hard, love the visual style and subtle animations as well as the signposting of the mechanics. If it was a tad easier or maybe map a bit larger to help avoid enemies more easily would be even better, good work!

Solid presentation with a believable desert look and feel given the short time to make the game. I like how you used the handbrake as a way to compensate for limited turn controls, smart way of working around the limitations. The gameplay is fun, could maybe use a smaller map to bring the cars closer together and adding homing to the bullets as well so they can hit when cresting a dune and trying to get a vehicle descending it.

Yeah, it turned out better for it. I was a bit confused after watering a fully grown flower then it reset but figured it was likely an extra score mechanic allowing to regrow more full flowers.

Thanks! Appreciate you taking the time to play it and yeah had to wrap it up within a very short time so it's a short gameplay loop basically.

Thanks! Unreal's motion matching system is quite extraordinary. Appreciate you taking the time to play and taking the time to provide great feedback even with how very short the game is.

The game's icon is very different from the in-game tone and graphics, would be good to have them match or similar for a better experience.

Interesting visual style, a bit hard to follow but clearly made with love.

Very polished game, interesting mechanics, funny script and characterful. I don't usually play these types of games but it managed to hold my interest, it's good work!

This is a full-fledged game with strong influences from The Witness. Very polished, graphics, sound, gameplay, length - astounding considering it is a game jam game. I was occasionally lost in the map but finished the game. There's a secret puzzle I couldn't figure out so would appreciate pointers about that (it involves the windmill).

Would you mind explaining the secret puzzle? I finished the game but that puzzle off in a village wasn't fully activated.

The graphics are nice and the first part of the game is fun but I couldn't figure out what to do in the second phase and it was a bit slow. Still, good effort!

Good music, solid shooting, potential for expansion here.

Fun concept, good visuals and sounds as well as a professional overall presentation. If the pin's speed could be sped up a bit would be even better!

Nice chill vibes, cool concept, would love to see this expanded with a wider map and maybe some helpers to the main character like a tower defence type game?

Thanks! I'm glad you enjoyed it and appreciate the feedback, especially given how bare-bones it is as it was made in a very short amount of time.