No, it was as soon as the fight started. To this day I still don't know what this creature looks like.
gorillaware
Recent community posts
Wow, so you're telling me that the update changed all the sprites and now I have to rework my custom skin? That's hilarious! https://www.mediafire.com/file/6v9uwj1r90ft7e2/%255BUPDATED%255D_prostitute_v1_1...
Anyways, I just came here to make fun of you for doing all this extra stuff without even adding controller support...but then you ADDED controller support!? Oh my gosh!
Now the only thing I have even vaguely resembling a complaint is that the sprites for the heart seem to completely ignore image opacity. Still having a blast, though.
Replacing my initial comment with this literal essay.
Going into this game: I wasn't a fan of card battlers. After playing through a couple times: I am still not a fan of card battlers. My main issue: unimpactful cards being crammed inside of my deck. After every fight the player chooses between 3 card variants to add to their deck, half the time none of them are very good, and there's no option to remove any of them or pick none. So a bunch of runs leave me stuck with a deck full of clutter.
I strongly disagree with the decision to make it so 5 size stacks immediately ends the run. I would've preferred if she just had some sort of [immobile] status ailment and her attacks were replaced with things like [burp] and [pass gas] that would eventually decrease her size when used enough times. Maybe [guard] could be replaced with [cry] and reduce the party's lust stacks.
Overall, I can at least respect the hustle. It's impressive that you made this in two weeks; but it feels like it was made in two weeks. Lastly, if you're going to end my run because my knight got too big...at least have the courtesy of making her explode.