Is there place for after-action reports, like a discord or forum or similar community space for your games?
GreenOracle
Recent community posts
Thanks for the clarification! I played this planet with the ability to choose what pool I was risking against the god and I'll probably stick with that for this campaign, but I'll definitely try the other style for the next one. It seems like the rules can be pretty customizable without much effort.
Opposing the god was pretty interesting from a character perspective. I failed five consecutive presence checks and then killed it immediately when I switched to combat, which has some implications for my pilot going forward. It was kind of a weird god. Power motivation, but it had Power 1, Terror 3, and Hunger and Lies of 10. Very fun setting up the initial world.
Just finished the first planet of my first campaign and am really enjoying it!
I have one question: On page 9, it says you can choose the attribute you use when opposing a god directly, which basically lets you control the damage you'll take if you fail. Elsewhere in the comments it says you always take damage based on the god's goal/motivation card. Is either the intended/recommended version?