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griffeyjuni0r

2
Posts
A member registered Oct 18, 2020

Recent community posts

Thanks for the advice! I tried again with your recommendations (on the floor, 3 feet apart, controllers facing "straight")..It's a little better, but am still having the same problems with things being far enough off after restarting the app that I have to re-do each it time.  

Also noticed the Quest 2 controllers jumping around, so I'll definitely benefit from the "change anchor positioning" option when that gets added. 

Either way am loving the potential of this app - I'm sure you've thought about this or had it suggested before, but is there a way to export the space to a home environment for the Oculus? I've seen some tutorials on creating custom ones, so even a way to export the 3D map/unity file would be awesome (can't seem to find if the 3d map is saved in 'sdcard/Android/data/com.curiousvr.homespace')

Whenever I re-load the app and attempt to re-anchor my playspace, the walls and objects are about a foot off from where I had originally set them. So basically I have to do the initial setup every time I want to use the app (or bump into everything lol)

Are there tips/best practices for the initial anchor placement? I have the controllers facing ring down on a table, the exact location marked out with tape about a foot apart (right controller on the right side, left controller on the left side).  Maybe adding a way to move the entire playspace location while you're in it would be a way to make sure everything lines up too