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Griffin Cyan

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A member registered May 01, 2021 · View creator page →

Creator of

Recent community posts

Hi Puffin! Glad to help! The theme tune is CCGGAAGG. Every time a kite is tapped, a corresponding note will be played.

- The Red Kite stands for note C

- The Yellow Kite stands for note G

- The White Kite stands for the note A

So, tapping the kites in this order will unlock the achievement "Arrival of Nightwind": Red, Red, Yellow, Yellow, White, White, Yellow, Yellow.

Hope this helps, and please let me know if you encounter any issues! Cheers!

Hi there! Many many thanks for your love and support, I really appreciate it. And I am sorry for the issues encountered.

For the mouse input issue, may I suggest you try the Steam version? The latest version on both Itch and Steam is 1.1.1, but for the Steam build, a hotfix for a bug in input detection has been fixed, so it's a slightly updated version. This might help you solve the issue. (If you purchased it from Itch, you should be able to claim a Steam key.)

For the visual indication you mentioned, I am working on it indeed! Enhanced interactive design with a new framework is under development, this requires a rewrite of the whole game, and I already started working.

Yes, I contacted itch.io support on Jan 17, and till today I got zero reply. Something is not right.

By the way, have you connected your itch.io account with your Steam account?

It says "A Steam account is necessary to claim Steam keys from your purchases where available." So it might be worth a try.

Indeed, this is a very odd issue.

Because per itch.io rules, download key owners also have access to the external key (Steam Key), they stated clearly here: https://itch.io/docs/creators/download-keys

You claimed the game from "The Arrival of Nightwind" promotion, it has tied to your account and given you permanent access, as well as giving you the "Key Owner" status, you should be able to access the external key.

I checked that I have supplied enough Steam Keys, or else there will be a "There are no keys available at this time, try again later" message on the download page instead of showing nothing.

Nevertheless, I already contacted itch.io support days ago, hopefully, I can get a reply soon and solve this issue.

Surely! I already opened an itch.io support ticket two days ago and still waiting for a reply. I will keep you informed.

No worries, I am contacting itch.io support and reporting this issue. I will let you know once there are any updates. 

Hi! Recevied the email means you are one of the "Download keys" owners, and you can access the game forever and its external key (Steam key). Even if you claimed the game in a 100% off sale in The Arrival of Nightwind. As stated in this article: https://itch.io/docs/creators/download-keys

I suggest you refer to this page to generate a new link for the download page: https://itch.io/docs/buying/already-bought

The "Claim Steam key" button should be right below the download section.

Hi jeanpierre71, thanks a ton for your valuable feedback, and I apologize for the issue you encountered and the late response.

Apart from maintaining the project, I still have two part-time jobs, up till recently when the game was about to be released on Steam, I could squeeze in a little bit more time to attend it.

The dorayaki-making mini-game has been fixed in the latest version (Version 1.1.0). The process is more responsive and intuitive now. 

For the accessibility issue, I fully agree that it is a vital part, and I have planned to add an accessibility section in the settings in the next update.

Additionally, due to engine limitations, the game is best played with the mouse and is not optimized for playing with trackpad/touchpad. I will find a solution to improve the way the game handles input.

Again, I really appreciate your feedback!

Greetings, Terwilf!

May I ask, did you tie the game with your itch.io account when you purchased it? If not, then the game will not be presented in the "My Purchases" section in your itch.io account, and you might not be able to access the download page.

To solve this, you could refer to this article to retrieve the link for the download page from itch: https://itch.io/docs/buying/already-bought.

You could also search your email inbox and see if you could find the link sent by itch by the time you purchased it.

Received the "Redeem Your Steam Key" email means you are one of the key owners, I can confirm. And I have submitted sufficient Steam Keys for all the key owners. No worries.

Hi Ad4am106, thank you so much for letting me know about the issue.

It appears that the game engine is not detecting touchpad clicks as valid gesture inputs, and I have fixed it now. An updated version is on the way.

Your solution is brilliant. At the moment, you could also try trackpad mechanical clicks. I tested it on my Windows PC with the current version of the game, and the clicks was detected correctly. I will further improve trackpad support. Please accept my sincere apology for the inconvenience you have experienced.

And I am so grateful for your kind words, it's my privilege to have the chance to show you my work. I hope this small story will give you strength.

Thank you for understanding 🥰 I too have many thoughts on their wedding.

I think Finn and Gray kept it very simple, with only family and a few friends invited. They registered for marriage at the town's municipal office, witnessed by Sayuri and Nathan. Then spent the rest of the day on Windway Bay, where they first met. (As seen on the first page of Chapter 2: Momo and Friends)

Windway Bay is an important landmark in the story, and indeed worth a lot of exploring. 

I am so glad that you enjoyed my work. Thank you! Klio. You are the best!

The massage scene was inspired by my boyfriend's bad back. He gets lumbar pain very often, upon massaging him, he makes funny noises ☺️

As for the unlockable, I am planning to add an extra section, containing lores, concept arts, and other fun stuff. The story is set in a fictional town called Windreach, in a nation called Beur. It would be fun to extend this world.

I am very sorry for the late reply. Because currently, I am still having a full-time job. I will try my best to keep polishing the game, and your kind words give me strength.

I feel you hehehehe! And indeed, there are more coming soon!

  • Special Chapters: Several special chapters will add to expand the story.
  • Extra: There will also be an Extra section containing lore, concept arts, and other goodies, unlockable upon finishing all the chapters.
  • Achievements: These are unlockables hidden inside some story pages. It's great for completionists.

Apart from adding content to the game, the webcomics of Omurice Next Time are also in the process of making. I will regularly publish them on social media and blogs. So please stay tuned!

Guys, if you encounter any bugs, such as graphics, sound, localization, or others, please share them here.

Welcome! Feel free to post anything here! Even if it is not related to the game.

Anything goes ^_^

(5 edits)
A slice of life interactive storybook about a foodie couple and their sweet daily life.


Features

  • Something that makes you feel wholesome.
  • Presenting the underrepresented: The theme is 'Fusion'.
  • Fun, joyful and silly story. Enough to bring a smile to your face. 
  • Tap, drag, and press! It is a book you can both read and play.
  • There are no pressures, and you don't have to accomplish anything. Just sit back and relax.

Link

Page - https://griffincyan.itch.io/omuricenexttime

Screenshots