Thank you! Very happy you liked it. Yeah, it is extremely confusing in the beginning. I'll definitely have to find a better way to introduce how to play the game :))
grunkin
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Love golf games! I like the idea of not having full control of the aim direction. I think increasing the rotation speed would make it a little more engaging. I got a bit impatient waiting for the arrow to point in the right direction. Also, a visual indicator for how much force (other than just a number) is applied would be cool. Good job!
Fun idea! It was a little unclear for me what I was supposed to do, and even when I finally understood, it was still hard not to get killed immediately. I think it would help if the yellow square was placed a bit further away from the player, and if it had a slower speed to begin with. But once I managed to get moving, it was quite fun! Good work!
Hey! thanks for playing and thanks for the feedback!
No I wasn't left by an artist, I was on my own from start to finish. I didn't draw art (aside from the player) because it helped me spare some time and I also thought it suited the word "blank" in the theme quite well. The story and game idea then came after :))
I'm happy to hear that it was clear that the drawing mechanic was there to help you navigate the level. That they disappear is definitely not intended though! I'm sorry, that must have been quite frustrating.
Yes you are absolutely right, I should have made a 'click to continue' prompt. Especially since most of the games' content is just text. I just didn't have the time to implement it.
I'm glad you made it though even though the impro track was annoying (among other things). I guess it served its' purpose haha :))
Woow this is a really interesting interpretation of the word 'blank' from the theme! I'm really impressed you managed to make this much in such a short time! I find this to be a really fun and refreshing way to control where blocks land.
I found that it is a bit difficult to control where the blocks land because they fall rather quickly after they spawn. Also, sometimes I can't see where it is before it starts to fall and so I won't know what type of block will land or where it will land.
But when the bricks land the way I want them then it is really satisfying. I feel quite like a pro when I manage to land it so that it is right above the players head haha.
I think this idea has a lot of potential! Maybe it would be interesting to make it into a co-op two player game where one controls the character and the other controls the tetris blocks? Just an idea :))
I never managed to do it, but do you get points when filling up an entire row?
Hey, I made a game for the jam but I missed the deadline. Is it still possible to get it uploaded? :) Here is my entry: https://grunkin.itch.io/an-unusual-cup-of-coffee. Have a nice birthday week!