yeah the game is pretty hard, I'm trying to tone down the difficulty so I am working on an update!
Here are a few things-
Killing humans cost 50 Holy Energy
Flames do not kill you
Human bullets are meant to hurt you because you aren't supposed to be in the middle of them fighting
You probably did kill a human behind those vines, I think I might place it farther away from the vines
Demons do indeed shove bombs away but bombs can be instantly exploded with fire
Bombs stay in the air for about a second before falling down the jumping off of them mechanic was really janky but I made a fix on it and it'll be in the next update
also fire kills humans which might've been why the fire "killed" you
Thanks for playing by the way!
GumChewer
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Thanks! For the death animations I didn't really want to make something mega violent this time so I just decided to make them explode with tiny blood bits.
I really like how the player turned out since it's exactly how I imagined it to be.
Also I guess you could say I made the game in 3 days since I made like 3 objects on the first day of the Flowjam but then started slacking and did absolutely nothing until the last 2 days which were really stressful for me.
By the way, have you beaten the game? Honestly I found my own game a little bit too hard lol
Summer Flowjam 2024 (Steam Deck Prize!) community · Replied to DWgamemaster in What types of games do people think they'll be making / what will you be focusing on?
Summer Flowjam 2024 (Steam Deck Prize!) community · Posted in What types of games do people think they'll be making / what will you be focusing on?