You can disregard that entirely, is an engine thing, but has absolutely no effect on the running of the game
Gummiel
Recent community posts
So how do I get Ophilia to do whatever she planned to alleviate the issue of being too big to inside the Curious store? I already talked to her where she mentions to bring her a green fruit with a red inside or something like that (I assume watermelon). Though I do by now have a bit of every grocery(and "meals") on me anyway, but I don't see any options for to hand her anything, other than the normal 3 "blessings" each morning, to make her do whatever she was planning.
Not really, just the bigger you are the bigger the green area that you have to hit the button to succeed in. It happened gradually, though not sure if it is linear or not, it does feel slow at the star for that increase in area. Eventually, though that does take a LOOOONG time, the green area covers like 95% of the bar even
1) There seems to be a bug, where starting the water hose games resets your belly capacity down to 110 capacity, and (and thus corresponding low weight)
2) Loving the new packing game far better in general, that said maybe increase at least the height of the succefully hit to drag food to just a bit, there been a few times where, when I drag fast I just overshoot by a bit and fail (just the hitbox, keep the visual area the same imo)
3) On the topic of the packing minigame the food rewards at the end screen overlap visually with the continue button, no issues actually clicking it, just looks a bit odd (I am using 1080p resolution, in case that matters)
4) Can we get an option to show the player weight in kg instead of lbs please?
4) The new coin-flip mini game SUCKS, click a button and pray is not interesting in the slightest. You are gonna need God tier luck to turn a profit on that. if it is becasue you need a money sink(which is fair, it is very easy to get more money than you know what to do with), either just make it mandatory to pay, or give some sort of benefit to the player for paying
5) Only being able to run while not stuffes, feels like it is pointless to be able to run at all. While it make sort of sense realstically, maybe have at least a limited runtime while stuffed too, via a stamina bar or something like that
6) Like the new characters, and new dialog, actually a lot more curious where the story is gonna go now, than I was before
7) And while locking away the clothes may seem harsh I agree it is a good thing for the game in general, specailly when you can choose to either jsut spend money to unlock, or just wait to get them from packing game (the latter generally being the more profitable option, as they cost more than the rewards from the packing that you loose out on on the day you might get them)
I don't think there is a hard level cap, specific to the demo (though the xp gain tapers off relative to your level, so it is a lot of effort with the current avilable monsters to gain level's eventually), my lvl 16 mystic have I think it is lvl 3 blink, which is pretty darn fast already
EDIT: Actually lvl 16 Mystic have rank 4 blink, with a 0.31sec cast time, and it says indeed at rank 5 that it will be instant cast). which already at rank 4 is fast enough that I can cast it between the "cooldown" between 2 dashes already
It's a boss, so play carefully, ranged weapon (bow or scepter), is ofc the easiest hit while circling her constantly and as soon as she does an attack stop attacking focus on getting away from it, but ultimately that is still by just move sideways from her in that constant circling.
If you must use melee well for the same reasons as above, never be close to her for more than a few seconds to avoid be surprised by an attack, this means that as far as weapon choice harder hitting but slow weapon (ie hammer) is your best bet. Right after she does an attack move in hit once, maybe twice if you are daring, and get the hell out untill she does the next attack, rinse and repeat.
I would say imo it is a little annoying she despawn if you do die to her, having to go and kill SlimeK's yet again to get her to spawn again
It is an entirely artificial limit imposed by the interface of the engine editor, for no reason whatsoever (RPGM has a LOT of those). Just go to the skills.json file and open it in any raw text editor like notepad, notepad++ etc. and add extra entries as many as you like and you are good to go(ofc make sure to keep the syntax intact). And as long as your don't touch that stupid "Chance Maximum..." button in the interface it will be more than happy to let you edit those skills in editor still too afterwards
Ironically I found the Milky Mode to be easier for Ultra Chaos, than doing that difficulty without. Simply because it gives some extra breast milk production allowing you to get breast milk added to the otherwise many pure milk orders from the very start. For non milky mode, really a lucky seed that allow you to do some cofee included orders at the very start, to get both the cheapest toppings early, and some production and capacity upgrades so you again can get breast milk into the orders as early as possible. For both with and without milkyy eventually getting all the toppings, and otherwise just focus on enough productions(unless on milky mode ofc) to always have breastmilk, some fullness tolerance and just rush the size then. I don't even get any other fillings carrying it all on toppings+breastmilk really.
That is at least what works for me
Itch is a little weird in that regard, you need to go to your library (click the arrow next to your name in top right, and then click "My Library" from the dropdown that comes there, and then the red "Download" button below the OoG entry there), and you will be able to download the new version from there.
I don't really think the upgrade system is underpowered, specailly later on when you start meeting more enemies you can get quite a bit of xp out of them, specailly usefull to get your backliner some xp as they wont get too much during the actual fighting, or to get new girls up to a decent level where they wont be totally obliterated as soon as the hostile food as much as look at them