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Guyvers

8
Posts
23
Following
A member registered Aug 21, 2017

Recent community posts

does the games stops after the first boss? probably missed the text for that.
On another note using F4 for fullscreen(really annyoing honestly), i still have the battlers all grouped up, with 70% of the screen completely unused in fullscreen.

loved it! Just the audio seems to break up too much for its intended retro quality, but overall quite fun!
Just a shame the characters are really damn small on the screen, because the design seems very cool!

gameboy <3

really fun! wish it had more levels!

huge fan of your work and Overkill! Hope they will get compatible soon! <3

the game is lovely but a bit repetitive every update "new cg, new game over" very few events (oh geez, not that i'm complaining! i love these cg or battle sprites every update... new desert bandits >>>> XD ) so i'm all in for a distress situation.
to be fair, i'm not a fan of "collect this to avoid this" but more of a "don't get yourself caught or beaten".
The game is already fun and whatever you will decide, it WILL be good, trust me. :)

happy birthday!
your game inspired me to learn the basics of rpgmaker to pursue a project like yours! if i will ever create something worth, i will send it to you!

yaaay update! tentacle wine and the unknown sniper are my favorites girl-sprite abuser!

maybe you should focus on "separate" single endings for every girl, so you don't have to draw and design everything including the 3 of them and random enemies, like Mira getting sold as a slave, while one already in a customer hands as a bondage maid and the last one as a personal plaything for the sniper.

whatever fuels your boat, i'm having a blast every update you make, so don't worry about going "wrong", you aren't!