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gwwicks

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A member registered Oct 01, 2021

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(1 edit)

It was a few days ago so I don't remember exactly what I did, but I tried all variations of 0 and 1 on these lines of code:


s d7_enter_I 1

s d7_instrument 1


Try alternating the ones and zeros. There was one combination that opened the door but the instrument was gone. You would assume it would be:

s d7_enter_I 1

s d7_instrument 0

Try that and if it doesn't work, then reset and try again. I think it didn't work for me at first but then worked. Good Luck!

That's so weird because in the original version you can just use your spin move (if I remember correctly...). Apparently I tried every item on the Ganon form EXCEPT the pegasus boots. Now I've tried the boots, and managed to beat the game. Thank you! This version of the game is truly amazing. I played it zoomed waaaay out a lot, and realized that it's so much easier when you can view the entire map in real time.

Finally got to the Wind Fish Egg dungeon.... but the ganon form won't take damage and makes the battle unwinnable. Not sure why. Has anyone else experienced this??? I came so far to get here.....

(1 edit)

Okay! I figured out a workaround. If you go to the folder "Links Awakening DX HD\SaveFiles", and open the text file "saveGame0" in notepad, you can turn on and off different flags in your game's save file. This is assuming the saved game you are playing is the topmost save (which is savegame0, the second save is savegame1, etc.).  Make sure you open the text file "saveGame0" and not "save0", which I believe is flags for items instead of events, as well as debug mode (see my note about that at the end for debug mode, which is invincibility!)

Since you're having problems getting past the first level's instrument (which keeps glitching out), you can turn the flag for receiving the first instrument from "off" to "on" this way.

In notepad, go down to the line:

s d1_instrument 0

(I'm assuming the d in d1 stands for dungeon number 1; as you progress through the game, d2_instrument 0 and d3_instrument 0 appear, and so on).

change "s d1_instrument 0" to:

s d1_instrument 1

Then save the file. This should save your game as if you have the instrument. I don't know if this will force the owl to appear as you leave the dungeon or not, but here you go.

I solved my issue with the door in dungeon 7 "Eagles tower" by changing some of the flags from 1 back to 0, or 0 to 1, etc. Eventually I figured out what I needed and turned the flag for the locked stone door on (from 0 to 1) but kept the instrument as unobtained (0) so that when I entered the chamber, the door was open but the instrument was still there.

I hope this helps!

(Note: if you would like to turn on invincibility, then you can do so by opening the other file, "save0" and change

b debugMode False

to:

b debugMode True

...and when you open your save, you won't lose any hearts when you get hit by enemies!)

-Glenn

(6 edits)

This "getting stuck while the instrument is shining in Link's hands" glitch has happened to me at least four times throughout the game. The only way I would get past it is by closing the program (and not just resetting it), re-entering the dungeon, (luckily the boss stays defeated) and then trying to grab the instrument again. Sometimes it stays stuck again, but eventually on further tries, it doesn't get stuck, and the game progresses on.

HOWEVER, I just finished Eagle's Tower (Level 6) , and it did it again. Unfortunately in order to enter the chamber with the instrument, you have to have a stone door open itself, which only happens right after the eagle boss is defeated. So when the game got stuck with Link holding the instrument over his head YET AGAIN, I closed the program and reopened. Boss is still dead. However, when I walk up to the door outside the instrument chamber, it doesn't open. As a result of this glitch, my game save is permanently locked at eagles tower, which is pretty late game (and the most frustrating dungeon of all!) so I'm pretty irritated about it. I don't know programming or else I'd look in the code and open the door.

If anyone figures this out, let me know. I'll post again if I figure it out. 

T_Rainman - just try resetting and trying again. When you get to Eagle's Tower, make sure you make a backup save before fighting the eagle boss, so if the glitch happens again, you won't get permanently locked with no way to get the instrument!  :)