Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Gynahk

17
Posts
A member registered Apr 20, 2021 · View creator page →

Creator of

Recent community posts

Wonderfully said! Rolling pin causing a softlock was an unfortunate bug! If we update the game after the Jam, it'll be the first thing fixed!

Hi there! The end of the game was when the king is deposed, unfortunately we didn't have time to make a proper final cutscenes but if you have the crown, you won

Fun game! Really hard to get a high score with all of the adventurers on my tail haha, loved being able to fight back by being picked up by "Enemies"

I did it! only 15 mice had to die! (28 on my first go though haha) Fun game :)

Loved the game! hitbox on the knights and particularly the kings sword were harsh, got hit from a full player length away from the sword. Music was really great fit the atmosphere of the final battle perfectly! LOVED THE FINAL LEVEL felt great after the previous fight

The En passant move double damage helped, but I feel like I didn't end up using it very much, except in the king battle.


LOVED IT 

A massive compliment! Thanks for playing our game!

Thank you! We had to cut a bunch of dialogue and alternate conversations for time, but I'm glad you enjoyed it!

Thank you! I hope/am glad that you enjoyed playing our game!

Thanks for playing! 

Joseph did an amazing job with the art imo haha, A couple issues with the rolling pin have come up, unfortunately bugginess comes with 48hr challenges! 

Hope you enjoyed it!

Thanks for playing, glad you enjoyed it!

Ah makes sense, the game was really good fun! Hope it does well!

Thanks for Playing! Yeah, we realized when we started checking out the other games that the idea wasn't as original as we were hoping lol

Thanks for playing! We were trying to teach the player through gameplay, but ran out of time and couldn't build enough levels to get it to work properly. The text idea might have been a good workaround, especially for that particular level as it's not as intuitive as we thought it would be. 

So good! 

Awesome game, super creative!

Very fun!

The breaking of connections can be a little tiresome when you get from one section of puzzle to the next and have to remember to hit q, but other than that really fun, would make a really interesting full game! 

the final puzzle can be broken by clipping into one of upper platforms and spamming R so the collision detection may need a bit of work but otherwise a really really fun and interesting puzzle platformer!!

Thanks! We had to cut some of the levels due to time, I am glad you enjoyed it! Thanks for playing!

Thanks for playing!