Great concept. Art and music could be better. Overall interesting game.
HakanOV
Creator of
Recent community posts
Good thinking about gameplay and good implementation of the theme.
+ Boss fight are interesting and challenging
+ Lots of stats and good risk/reward system
+ Sounds/Music are very good
- If player buy any upgrade when entered lobby first time, player get stuck
- When you defeat the enemy fisrt time and then bet another fight with them, portal from previous battle stays open and teleport you back to lobby. You dont lose money but you need to configure the stats all over again.
- Wall climb mechanic is little bit junky and feels wrongs.
- There are no any diffucilty options and starting money is pretty low.
- There could be a way to gain money easier/funnier way.
Overall game is good but maybe little bit ambitious. Bugs beside very good game. Well done.
Nice sound effects, music and gameplay. Gradually increasing difficulty is good too. If you sacrifice your health while enemies around, you will die becuse you cant move but still can get damage. At first I though sacrificing life and gaining skill is permanent (not dependant to your helath value) so i sacrificed my two health and picked up two health back, so then I recognized if you gain your health back you lose your skills as well. That aspect of the game was not clear to me first even though i played the training. Other than that overall great game. Good work..
Gameplay mechanic is very cool! Graphics are pleasant to look. Maybe a tutorial would be nice to introduce game mechanics. Also is it possible to beat the game without upgrading any spell? I didnt quite understand the purpose of upgrading . Because upgrading spells make the game even harder and doesnt give much of a reward. Overall very good game.