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Harry

13
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A member registered Jan 06, 2021 · View creator page →

Creator of

Recent community posts

Hey! Thank you so much for the feedback. I am not sure why you couldn't kill other some enemies but I will definitely look into that!

Thank you so much for the feedback! The bullets blend with the background which has been changed in the most recent update I am working on. As for the enemy AI I will be recoding them and making them less aimbotty. I have a trello board where I will keep all my ideas and what I need to do and your feedback is being added :) Thank you!

aha thank you for the feedback. I started using Unity a couple days ago and i am very proud of this game considering i barely know how to code. Again thanks for the feedback!

Hi! Thank you for the feedback you have provided. I just started using unity a few days ago so I am completely new to all this. I will 100% look into the things you have said and try and make it as good as possible. Do you mind expanding further on the enemies are predictable? I kind of understand what you mean but if you don’t mind just making that a bit more clear?


Thank you again!

A KNOWN ISSUE WITH THE DESKTOP VERSION OF THE GAME WHERE SCRIPTS ARE BROKEN. WHEN THE GAME WAS COMPILED SOME SCRIPTS BROKE SO I HAVE TO RECOMPILE IT. I WILL DO THAT TOMORROW!

Thank you for the feedback!

Thank you!

Interesting I will look into that!

My highscore is 55 

Thanks for the feedback!

I appreciate the feedback!

So I am currently trying to learn Unity and I am looking for feedback on how I have gone about coding things. I have 2 games. 1 is my game called Parkour Bean which is original and the other is a Flappy Bird Remake. I really appreciate constructive criticism and urge you to check them out and comment what you think. Thank you!

Flappy Bird Remake | Parkour Bean


What's your highscore?