Thank you very much :>
Johannes Witt
Creator of
Recent community posts
Ok so after figuring out Harvest root vegetables in the correct order to gather points
the game made a hella lot more sense xD.
I dunno, I read that as a tag line or something.
First I thought you have to place them so I was confused that sometimes the next image was not the vegetable I placed. Funny thing is, the thought process is actually quite similar. I skimmed through the tiles to check which one could be a valid tile and clicked those. Only difference being that constructing them ofc has an immediate loose condition similiar to Minesweeper (in which I suck btw.). Doing it the way you did you avoided a finite end but I feel like some sort of end would be nice especially since sometimes a new generated(?) field feels easier than a previous one.
But I like :) Neat little game. Oh and I like those faces. It’d be fun if they make face whenever you guessed them wrong or something. xD
Thank you for your kind words. I had six very different core puzzles planned for three rooms plus some normal interactions throughout the building. I had only time for 30h of work on the prototype, much less than I anticipated. A bit sad that I hadn't had the time for audio and doing the keycard/keypad mechanic. I think I am going to continue this project for a while at unsteady pace :)