Recently released! A few issues were experienced in the final build, so stay tuned for v1.1, which will hopefully fix the resolution errors with the canvases in Unity :)
HASCODES
Creator of
Recent community posts
Hey SharkFinFace! Thanks for the criticism!
I'm new to the Unity engine, so this is actually all great feedback. The hallway is long for a purpose: there are some texts you can find throughout the hallway that slowly reveal a message, but I should try making them more obvious.
The whole "can't press the quit button thing:" I did not realize that. I did not have enough time to playtest, so I didn't find that.
I will work on making better models for my future games, but some of the stuff I'm not finished with may still look kinda like that, but I will try experimenting with other textures and skyboxes.
Thank you for the criticism, this will help for my future games. I do not think I will update this one, but I'll add this kinda thing to my unfinished games.
this game is overall pretty good but there are a few things I would change or add:
A) I think the Man should have a jumpscare, since it's kinda boring when he just runs up to you
B) We should be able to walk through Junior Rabbit, since he keeps getting in the way
C) Maybe we can interact with more stuff?