It was a bit tricky, it took a bit longer than we originally anticipated lol. Thank you for playing
HazardousCubes
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I like the concept behind it, it really offers an interesting take to a lot of different genres. The only two things that I would suggest are that you need to have something that you can only see in 1st person mode (Like a sign or a pattern) and something that you can only see in 3rd person mode (Like enemies behind a wall) to give the player a reason to switch back and forth. The other thing is that I could only turn about 10~15 degrees before my mouse hit the edge of my screen. I think this game has a lot of potential
Holy crap that took a turn when I ran out of time, I was not expecting that kind of ending. I love the uniqueness of the level design, I can't say that I've seen another game where you played in a 3d environment but only in 2d. I would recommend a control screen where you tell people the controls. I tried space, left click, right click, and ultimately button mashed to find the bark button
I love the concept here. It took me a second to get used to the controls but it's such a unique and engaging design that I could see this expanding further if you wanted. The only thing that I would suggest is that you move via keyboard and lock the player to jump between either the top, middle, or bottom row, other than that it's an amazing game.