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mrjshzk

106
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A member registered Jan 19, 2023 · View creator page →

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Amazing, felt a little punishing but I liked it. The only bothering was the weapon clipping, I hope you can fix that the next demo test build! Good luck! :D

That's weird.. it doesn't happen for me. Contact me on discord my name is 'hazoky'

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Also more on like the abstract side (idk music terms xd), but less drums and more like this(?)

Hey Pizza, sorry for asking for more stuff again ahaha.

I was wondering if you could make soundtracks separated by low & high versions?

So I could do something like this

super super fun!!!! maybe you could add hitstop to make when the player hits something more impactful and also (this will be much harder to implement) but something like a "coyote timer" where the games slows down a little bit when you are getting close to being hit to make dodging slightly easier

I definitely will keep an eye out on this, Max! :)

What would you like to see? Have you found a bug?

If you don't mind me you should definitely make a pack with these style-enemies. I'd use to make a game like Ultrakill

I love this artstyle so much, the background is also awesome aswell :)

Hey, thanks for commenting! About the first one, I will look into it! I will also try to improve the stairs. About the third one.. you can only run while pressing W, by that I mean you can't run backwards, sideways or diagonally. Thank you for your feedback! :)

Hey, thanks for commenting! I agree with you, but I think making the enemy for example kill you with one hit would be too harsh and annoying

Hey PD, could you add some wall plaster textures?

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First of all, you have a great game here. I just wishlisted it on Steam.

My only "complaints", just things you could improve are:

Randomize the pitch of the weapon shoot sound just a little bit, hearing the same exact sound is kinda annoying on the ears;

Given the weapon, add a push back to the enemy if they got hit by a big weapon like the double barrel;

I think you should be able the cancel the crouch dash at any time, not after a fixed time


Nevertheless, congratulations! I'll be keeping my eyes on this. :)

Hey, thanks for commenting! I think one hit kill would be too "annoying" since I didn't implement any save system

Open the filesystem, double click the glb file - it's gonna open the import tab. Then select the mesh in the left, and in the inspector at the right there's an option "enable physics"

I actually just drag the glb's to the level then duplicate them.

Hey, thanks for commenting! Are you using the padlock correctly? You should rotate the padlock using the Q or E keys and press the Mouse Left Button to confirm a position.

great writing, awesome sound design and despite the minimalism of a text-based choice game you can see polish in every screen effect. amazing game!

Hey, thanks for asking but I don't think there's enough of a demand for me to spend time to port the game to Android, sorry about that

Stop spreading misinformation ahahaha xd

Thanks! :D

awesome as always :)

I'm so glad you enjoyed it! :D

Yeah, the game stops when you are in a padlock and I think it should be that way because otherwise I don't think it would be fair if the enemy could attack when you're in a padlock

Thanks for playing and I'm glad you enjoyed it! :)

Thank you! I'm super glad you enjoyed it! I'm already starting to work on another game with the same setting but with more mechanics, lore and interactions. :D

About the codes, the update 1.2 made all codes randomly generated each run, so you have to always read them

Used one of the monsters in my game "No way out". Thank you! :)

https://hazoky.itch.io/no-way-out

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I'm glad you enjoyed the game :D

Thank you :)

Thanks ahaha

Thank you! :)

I'm glad you enjoyed it! :D

used the lockers in my game! thank you! :D

https://hazoky.itch.io/no-way-out

Thanks <3

Thank you so much :D

Thank you and I'm glad you enjoyed it! I will definitely use the music in a next project, for sure :)

Thank you so much for playing and I'm glad you enjoyed it! :)

Thank you so much for helping me out with the UI!! :)))

Thanks Bugs :))

Thank you for playing!! :))