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HazzzHazzz

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A member registered Dec 20, 2023 · View creator page →

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Thank you :)

Thank you so much for your comment.

Indeed, the increase in difficulty needs to be reviewed.  For the moment I am simply increasing the number of enemies but it should certainly be smoother and not just increase the number but also play on the type of enemies, life points, damage etc...

I see what you are talking about regarding life points and indeed there is a problem with updating the life bar. I didn't update it after the level up screen and so it only updates with the next damage taken.

Thanks again for you feedback.

Thank you very much, I wanted to try to put at least one wildcard. I added the visible grid because, without it, the movement was "less natural"

Thank's. For the first time I wanted to focus on a gameplay loop and I was "forced", given the lack of time, to put aside certain aspects such as design and sound design which also require learning for me. It might be in an update. Thank you so much for your comment.

Thank you very much ;) I'm happy to have participated in this first jam. I learned a lot of things including this way of moving a player. 

Thank's ;)