Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Heath123

18
Posts
1
Followers
2
Following
A member registered May 17, 2018 · View creator page →

Creator of

Recent community posts

This doesn't work for me on Linux with a wired Xbox One controller. I've tried on Firefox and Chromium and it shows up in a HTML5 gamepad tester tool but nothing happens when I try to control this game.

It works perfectly now, thanks!

It seems to be because of no AsyncGPUReadBack in OpenGL, try the Windows build in Wine

Or maybe using Vulkan on Linux would help?

There are some issues with the Linux/OpenGL build of this game.

I'm getting "This GfxDevice does not support asynchronous readback" in the console on AMD integrated graphics (open source Linux driver) and I think it's affecting some game features:

  • Packages fall through the Earth, maybe it can't read height for collision?
  • They also aren't counted as dropped and I can drop as many as I want
  • Countries aren't highlighted
  • Colour banding in the atmosphere

This doesn't happen with the Windows build under Wine, so I think it's to do with OpenGL. This seems relevant from my Googling: https://github.com/kidapu/AsyncGPUReadbackPlugin

Thanks for the feedback! I know about the resource pack but I was running out of time so I couldn't copy what I was using into a new pack. I probably will with an update though- I'm still working on this. Also, do you think the track-laying minecart should be able to place things like powered rails?