This doesn't work for me on Linux with a wired Xbox One controller. I've tried on Firefox and Chromium and it shows up in a HTML5 gamepad tester tool but nothing happens when I try to control this game.
Heath123
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A member registered May 17, 2018 · View creator page →
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There are some issues with the Linux/OpenGL build of this game.
I'm getting "This GfxDevice does not support asynchronous readback" in the console on AMD integrated graphics (open source Linux driver) and I think it's affecting some game features:
- Packages fall through the Earth, maybe it can't read height for collision?
- They also aren't counted as dropped and I can drop as many as I want
- Countries aren't highlighted
- Colour banding in the atmosphere
This doesn't happen with the Windows build under Wine, so I think it's to do with OpenGL. This seems relevant from my Googling: https://github.com/kidapu/AsyncGPUReadbackPlugin
Thanks for the feedback! I know about the resource pack but I was running out of time so I couldn't copy what I was using into a new pack. I probably will with an update though- I'm still working on this. Also, do you think the track-laying minecart should be able to place things like powered rails?